2 x 3 (6)
Inventory Size
Secondary
Hand Slot
2.25m
Range
0.2%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 52 | 35 | 30 | 26 |
| Zombie | 96 | 64 | 48 | 48 |
| Animal | 96 | 64 | 56 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 55 |
| Structure | 30 |
| Vehicle | 70 |
| Resource | 80 |
| Object | 65 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 32085 | Brazil Construction Rio | 32 |
| 32363 | Rio Zombie Construction | 32 |
| 32086 | Rio Construction Weapons | 10 |
Rio_Sledgehammer.dat
GUID 37808455f47342cf9e4a6a217612ef05
Type Melee
Rarity Uncommon
Useable Melee
Slot Secondary
ID 34121
Size_X 2
Size_Y 3
Size_Z 0.6
Shared_Skin_Lookup_ID 136
Shared_Skin_Apply_Visuals False
Range 2.25
Strength 1.5
Weak 0.58
Strong 0.58
Stamina 40
BladeIDs 4
BladeID_0 0
BladeID_1 2
BladeID_2 4
BladeID_3 5
Player_Damage 44
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Player_Damage_Bones Always
Zombie_Damage 80
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 80
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 55
Structure_Damage 30
Vehicle_Damage 70
Resource_Damage 80
Object_Damage 65
Durability 0.2
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34121
Blueprint_1_Product 33031
Blueprint_1_Products 3
Blueprint_1_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav