2 x 3 (6)
Inventory Size
Secondary
Hand Slot
2m
Range
0.4%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 37 | 27 | 20 | 20 |
Zombie | 54 | 27 | 18 | 18 |
Animal | 54 | 27 | 13 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 25 |
Resource | 100 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
32085 | Brazil Construction Rio | 32 |
32102 | Brazil Hardware Rio | 25 |
32086 | Rio Construction Weapons | 10 |
32104 | Rio Hardware Tools | 7 |
Rio_Pickaxe.dat
GUID b4401e8b83ee42089833aaa9796087c9
Type Melee
Useable Melee
Slot Secondary
ID 34127
Size_X 2
Size_Y 3
Size_Z 0.65
Size2_Z 0.6
Shared_Skin_Lookup_ID 1198
Shared_Skin_Apply_Visuals False
Range 2
Weak 0.44
Strong 0.594
Strength 1.5
Stamina 25
Backward
BladeIDs 4
BladeID_0 0
BladeID_1 2
BladeID_2 4
BladeID_3 5
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 45
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.2
Animal_Damage 45
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.2
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 100
Object_Damage 25
Durability 0.4
Wear 2
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34127
Blueprint_1_Product 33031
Blueprint_1_Products 2
Blueprint_1_Tool 34120
Blueprint_1_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
Should_Delete_At_Zero_Quality True