4 x 2 (8)
Inventory Size
Secondary
Hand Slot
2m
Range
0.25%
Durability Loss per Hit
24m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 27 | 20 | 15 | 15 |
Zombie | 54 | 36 | 18 | 18 |
Animal | 54 | 36 | 27 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 3 |
Structure | 3 |
Vehicle | 10 |
Resource | 50 |
Object | 10 |
Spawn Id | Spawn Name | Items |
---|---|---|
32085 | Brazil Construction Rio | 32 |
32086 | Rio Construction Weapons | 10 |
Rio_Jackhammer.dat
GUID 7088219dc34440439a83222bc09464df
Type Melee
Rarity Uncommon
Useable Melee
Slot Secondary
ID 34128
Size_X 4
Size_Y 2
Size_Z 0.4
Size2_Z 0.6
Shared_Skin_Lookup_ID 1475
Shared_Skin_Apply_Visuals False
Instantiated_Item_Name_Override RioJammer
Range 2
Alert_Radius 24
BladeIDs 2
BladeID_0 0
BladeID_1 2
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 45
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 45
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 3
Structure_Damage 3
Vehicle_Damage 10
Resource_Damage 50
Object_Damage 10
Durability 0.25
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 33031
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34128
Blueprint_1_Product 33031
Blueprint_1_Products 4
Blueprint_1_Tool 34120
Blueprint_1_Build 27
Repeated