3 x 1 (3)
Inventory Size
Any
Hand Slot
2m
Range
0.35%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 33 | 24 | 18 | 18 |
Zombie | 48 | 32 | 12 | 12 |
Animal | 48 | 32 | 12 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
Spawn Id | Spawn Name | Items |
---|---|---|
32101 | Rio Gari Items | 1 |
32001 | Rio Civilian | 42 |
32004 | Rio Civilian Melee | 7 |
32099 | Brazil Gari Rio | 5 |
32101 | Rio Gari Items | 1 |
Rio_Broom.dat
GUID 7bf8b384545741e2800dd5baec911d18
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 34130
Size_X 3
Size_Y 1
Size_Z 0.45
Range 2
Strength 1.5
Stamina 20
Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2
Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Durability 0.35
Wear 1
Quality_Min 35
Quality_Max 90
Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33001
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 33037
Blueprint_0_Supply_2_ID 33016
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34130
Blueprint_1_Product 33001
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 33001
Blueprint_2_Build 27
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
Should_Delete_At_Zero_Quality True