3 x 1 (3)

Inventory Size

Any

Hand Slot

2m

Range

0.35%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 48 32 12 12
Animal 48 32 12 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 20
Resource 20
Object 20
Tool
2 x
+
+
3 x
=
Tool
Repair
0%
+
=
100%
Spawn Id Spawn Name Items
32101 Rio Gari Items 1
32001 Rio Civilian 42
32004 Rio Civilian Melee 7
32099 Brazil Gari Rio 5
32101 Rio Gari Items 1
Rio_Broom.dat
GUID 7bf8b384545741e2800dd5baec911d18
Type Melee
Rarity Uncommon
Useable Melee
Slot Any
ID 34130

Size_X 3
Size_Y 1
Size_Z 0.45

Range 2
Strength 1.5
Stamina 20

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20

Durability 0.35
Wear 1
Quality_Min 35
Quality_Max 90

Blueprints 3
Blueprint_0_Type Tool
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33001
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 33037
Blueprint_0_Supply_2_ID 33016
Blueprint_0_Supply_2_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supply_0_ID 34130
Blueprint_1_Product 33001
Blueprint_1_Build 27
Blueprint_2_Type Repair
Blueprint_2_Supply_0_ID 33001
Blueprint_2_Build 27


AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav

Should_Delete_At_Zero_Quality True