1 x 2 (2)

Inventory Size

Any

Hand Slot

1.8m

Range

0.5%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 22 16 8 8
Zombie 26 14 9 9
Animal 26 14 12 -
Structure Damage
Low Caliber
Damage
Barricade 1
Structure 1
Vehicle 5
Resource 1
Object 1
Tool
=
3 x
Spawn Id Spawn Name Items
32166 Rio Maple 4
Rio_Branch_Maple.dat
GUID e2145a9ad3e64ba9912d8f48560a8949
Type Melee
Useable Melee
ID 34655
Slot Any

Size_X 1
Size_Y 2
Size_Z 0.4

Range 1.8
Strong 0.375
Strength 1.1
Stamina 10

Player_Damage 20
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 24
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 24
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 1
Structure_Damage 1
Vehicle_Damage 5
Resource_Damage 1
Object_Damage 1

Durability 0.5
Wear 3

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supply_0_ID 34655
Blueprint_0_Product 33022
Blueprint_0_Products 3
Blueprint_0_Build 27

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav
Should_Delete_At_Zero_Quality True