2 x 1 (2)

Inventory Size

10 (5 x 2)

Storage Size

1,200 HP

Health

LOW

Armor Tier

Storage_Wall

Build

Yes

Repairable

Yes

Salvageable

Furniture
5 x
+
+
=
Furniture
5 x
+
+
=
Furniture
5 x
+
+
=
Furniture
5 x
+
=
Rio_Rack_Metal.dat
GUID 35c8cae2bbaa4dd9a9648538da9747dd
Type Storage
Rarity Epic
Useable Barricade
Build Storage_Wall
ID 34362

Size_X 2
Size_Y 1

Health 1200
Range 4
Offset 0.125

Storage_X 5
Storage_Y 2
Display
Locked
Armor_Tier Low
Explosion 36

Blueprints 4

//DiY
Blueprint_0_Type Furniture
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33032
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Supply_1_ID 33038
Blueprint_0_Supply_2_ID 33971
Blueprint_0_Supply_2_Critical
Blueprint_0_Tool 33112
Blueprint_0_Build 27

Blueprint_0_Conditions 3
//Does not have architect almanac
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33972
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Does not have encyclopedia
Blueprint_0_Condition_1_Type Item
Blueprint_0_Condition_1_ID 33976
Blueprint_0_Condition_1_Amount 1
Blueprint_0_Condition_1_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_2_Type Flag_Bool
Blueprint_0_Condition_2_ID 39613
Blueprint_0_Condition_2_Value False
Blueprint_0_Condition_2_Logic Equal
Blueprint_0_Condition_2_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 5669facc4cbe436285abd313441264c9
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID d24b4d39ed864ea6a364679d518f1904



//Almanac
Blueprint_1_Type Furniture
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33032
Blueprint_1_Supply_0_Amount 5
Blueprint_1_Supply_1_ID 33038
Blueprint_1_Supply_2_ID 33972
Blueprint_1_Supply_2_Critical
Blueprint_1_Tool 33112
Blueprint_1_Build 27

Blueprint_1_Conditions 2
//Does not have encyclopedia
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33976
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_1_Condition_1_Type Flag_Bool
Blueprint_1_Condition_1_ID 39613
Blueprint_1_Condition_1_Value False
Blueprint_1_Condition_1_Logic Equal
Blueprint_1_Condition_1_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 0bd431d0816a432e8a6a1de97fe76b4f
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID d24b4d39ed864ea6a364679d518f1904



//Encyclopedia
Blueprint_2_Type Furniture
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33032
Blueprint_2_Supply_0_Amount 5
Blueprint_2_Supply_1_ID 33038
Blueprint_2_Supply_2_ID 33976
Blueprint_2_Supply_2_Critical
Blueprint_2_Tool 33112
Blueprint_2_Build 27

Blueprint_2_Conditions 1
//Has not memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39613
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset

Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 1aa3a29bab894243a7b3d28be1f194bd
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID d24b4d39ed864ea6a364679d518f1904



//Memorized
Blueprint_3_Type Furniture
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 33032
Blueprint_3_Supply_0_Amount 5
Blueprint_3_Supply_1_ID 33038
Blueprint_3_Tool 33112
Blueprint_3_Build 27

Blueprint_3_Conditions 1
//Memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39613
Blueprint_3_Condition_0_Value True
Blueprint_3_Condition_0_Logic Equal

Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 2
SalvageItem 04351ca4d6df4a4d9e6b47e4090b4e8c

Should_Close_When_Outside_Range true
PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false