2 x 1 (2)

Inventory Size

500 HP

Health

LOW

Armor Tier

Wall

Construct

Yes

Repairable

Yes

Salvageable

Yes

Requires Pillars

Structure
3 x
+
=
Structure
3 x
+
=
Structure
3 x
+
=
Structure
3 x
=
Rio_Weak_Wall.dat
GUID 714be2e7459c465ea95a1b81730e934b
Type Structure
Rarity Common
Useable Structure
Construct Wall
ID 34439

Size_X 2
Size_Y 1

Health 500
Range 8

Explosion 96
Vulnerable

Blueprints 4

//Using DiY Book
Blueprint_0_Type Structure
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 33006
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 33971
Blueprint_0_Supply_1_Critical
Blueprint_0_Tool 33112
Blueprint_0_Build 27

Blueprint_0_Conditions 3
//Does not have architect's 
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33972
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Does not have Encyclopedia 
Blueprint_0_Condition_1_Type Item
Blueprint_0_Condition_1_ID 33976
Blueprint_0_Condition_1_Amount 1
Blueprint_0_Condition_1_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_2_Type Flag_Bool
Blueprint_0_Condition_2_ID 39591
Blueprint_0_Condition_2_Value False
Blueprint_0_Condition_2_Logic Equal
Blueprint_0_Condition_2_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 5669facc4cbe436285abd313441264c9
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID 2703a23d3d1e4eb38eab871444b1518d



//Using Architect's Almanac
Blueprint_1_Type Structure
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 33006
Blueprint_1_Supply_0_Amount 3
Blueprint_1_Supply_1_ID 33972
Blueprint_1_Supply_1_Critical
Blueprint_1_Tool 33112
Blueprint_1_Build 27

Blueprint_1_Conditions 2
//Does not have Encyclopedia 
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33976
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_1_Condition_1_Type Flag_Bool
Blueprint_1_Condition_1_ID 39591
Blueprint_1_Condition_1_Value False
Blueprint_1_Condition_1_Logic Equal
Blueprint_1_Condition_1_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 0bd431d0816a432e8a6a1de97fe76b4f
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID 2703a23d3d1e4eb38eab871444b1518d



//Using Encyclopedia
Blueprint_2_Type Structure
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 33006
Blueprint_2_Supply_0_Amount 3
Blueprint_2_Supply_1_ID 33976
Blueprint_2_Supply_1_Critical
Blueprint_2_Tool 33112
Blueprint_2_Build 27

Blueprint_2_Conditions 1
//Has not memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39591
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset

Blueprint_2_Rewards 2
//Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 1aa3a29bab894243a7b3d28be1f194bd
//Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID 2703a23d3d1e4eb38eab871444b1518d



//Memorized crafting
Blueprint_3_Type Structure
Blueprint_3_Supply_0_ID 33006
Blueprint_3_Supply_0_Amount 3
Blueprint_3_Tool 33112
Blueprint_3_Build 27

Blueprint_3_Conditions 1
//Memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39591
Blueprint_3_Condition_0_Value True
Blueprint_3_Condition_0_Logic Equal

Item_Dropped_On_Destroy 287236eb52704370962aef0e58e9c7f6
Min_Items_Dropped_On_Destroy 2
Max_Items_Dropped_On_Destroy 9
SalvageItem 287236eb52704370962aef0e58e9c7f6

Use_Water_Height_Transparent_Sort

PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false