2 x 1 (2)

Inventory Size

6,250 HP

Health

LOW

Armor Tier

Wall

Construct

Yes

Repairable

Yes

Salvageable

Yes

Requires Pillars

Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Structure
Craft lvl.2
Rio_Reinforced_Window_4.dat
GUID e0647fc80b6a482b9635b77d0347504e
Type Structure
Rarity Mythical
Useable Structure
Construct Wall
ID 35159

Size_X 2
Size_Y 1

Health 6250
Range 8

Explosion 36

Blueprints 6
Blueprint_0_Type Structure
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 35156
Blueprint_0_Supply_0_Critical
Blueprint_0_Level 2
Blueprint_0_Skill Craft
Blueprint_0_Tool 33112
Blueprint_0_Build 27

Blueprint_1_Type Structure
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 35157
Blueprint_1_Supply_0_Critical
Blueprint_1_Level 2
Blueprint_1_Skill Craft
Blueprint_1_Tool 33112
Blueprint_1_Build 27

Blueprint_2_Type Structure
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 35158
Blueprint_2_Supply_0_Critical
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Tool 33112
Blueprint_2_Build 27

Blueprint_3_Type Structure
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 35160
Blueprint_3_Supply_0_Critical
Blueprint_3_Level 2
Blueprint_3_Skill Craft
Blueprint_3_Tool 33112
Blueprint_3_Build 27

Blueprint_4_Type Structure
Blueprint_4_Supplies 1
Blueprint_4_Supply_0_ID 35161
Blueprint_4_Supply_0_Critical
Blueprint_4_Level 2
Blueprint_4_Skill Craft
Blueprint_4_Tool 33112
Blueprint_4_Build 27

Blueprint_5_Type Structure
Blueprint_5_Supplies 1
Blueprint_5_Supply_0_ID 33241
Blueprint_5_Supply_0_Critical
Blueprint_5_Level 2
Blueprint_5_Skill Craft
Blueprint_5_Tool 33112
Blueprint_5_Build 27

Item_Dropped_On_Destroy 8fba6023fa0a429bb044c3a2b149567a
Min_Items_Dropped_On_Destroy 0
Max_Items_Dropped_On_Destroy 2
SalvageItem d59bdf9cd7f448988498004d75eb183c

PlacementAudioClip riodejaneiro.masterbundle:Sounds/Items/ReinforcedPlacement.mp3
Has_Clip_Prefab false