2 x 2 (4)
Inventory Size
Water
Type
x2 refills
Capacity
250 HP
Health
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Counter_Sink_Eucalyptus.dat
GUID a2cfca7d754f4c919e83bce6218d74bc
Type Tank
Rarity Uncommon
Useable Barricade
Build Tank
ID 34376
Size_X 2
Size_Y 2
Health 250
Range 4
Radius 0.5
Offset 0.65
Source Water
Resource 2
Explosion 28
Blueprints 3
//Almanac
Blueprint_0_Type Furniture
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 34372
Blueprint_0_Supply_1_ID 33972
Blueprint_0_Supply_1_Critical
Blueprint_0_Tool 34120
Blueprint_0_Build 36113
Blueprint_0_Conditions 2
//Does not have encyclopedia
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33976
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_1_Type Flag_Bool
Blueprint_0_Condition_1_ID 39598
Blueprint_0_Condition_1_Value False
Blueprint_0_Condition_1_Logic Equal
Blueprint_0_Condition_1_Allow_Unset
Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 4243f85652d24e61a3564e7748ac0b12
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID fd367288a25c4769a154c728c8fcf855
//Encyclopedia
Blueprint_1_Type Furniture
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 34372
Blueprint_1_Supply_1_ID 33976
Blueprint_1_Supply_1_Critical
Blueprint_1_Tool 34120
Blueprint_1_Build 36113
Blueprint_1_Conditions 1
//Has not memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39598
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset
Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 720a34e28f83431f8c0f57be3eda3512
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID fd367288a25c4769a154c728c8fcf855
//Memorized
Blueprint_2_Type Furniture
Blueprint_2_Supply_0_ID 34372
Blueprint_2_Tool 34120
Blueprint_2_Build 36113
Blueprint_2_Conditions 1
//Has memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39598
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal
Item_Dropped_On_Destroy 88ae2a63af3e42de8a17ccb5852a2c27
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 5
SalvageItem bd4e4da93aa2460dbdde4514458bd0a3
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Should_Close_When_Outside_Range true
Has_Clip_Prefab false