2 x 2 (4)

Inventory Size

Water

Type

x2 refills

Capacity

250 HP

Health

Furniture
+
=
Furniture
+
=
Furniture
Rio_Counter_Sink_Pine.dat
GUID c63fb79cae814e6a990d3c45481beed0
Type Tank
Rarity Uncommon
Useable Barricade
Build Tank
ID 34378

Size_X 2
Size_Y 2

Health 250
Range 4
Radius 0.5
Offset 0.65

Source Water
Resource 2

Explosion 29

Blueprints 3
//Using Almanac
Blueprint_0_Type Furniture
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 34374
Blueprint_0_Supply_1_ID 33972
Blueprint_0_Supply_1_Critical
Blueprint_0_Tool 34120
Blueprint_0_Build 36113

Blueprint_0_Conditions 2
//Does not have encyclopedia
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33976
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
//Has not memorized
Blueprint_0_Condition_1_Type Flag_Bool
Blueprint_0_Condition_1_ID 39598
Blueprint_0_Condition_1_Value False
Blueprint_0_Condition_1_Logic Equal
Blueprint_0_Condition_1_Allow_Unset

Blueprint_0_Rewards 2
//Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID 4243f85652d24e61a3564e7748ac0b12
//Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID fd367288a25c4769a154c728c8fcf855



//Using Encyclopedia
Blueprint_1_Type Furniture
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 34374
Blueprint_1_Supply_1_ID 33976
Blueprint_1_Supply_1_Critical
Blueprint_1_Tool 34120
Blueprint_1_Build 36113

Blueprint_1_Conditions 1
//Has not memorized
Blueprint_1_Condition_0_Type Flag_Bool
Blueprint_1_Condition_0_ID 39599
Blueprint_1_Condition_0_Value False
Blueprint_1_Condition_0_Logic Equal
Blueprint_1_Condition_0_Allow_Unset

Blueprint_1_Rewards 2
//Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 720a34e28f83431f8c0f57be3eda3512
//Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID fd367288a25c4769a154c728c8fcf855




//Memorized
Blueprint_2_Type Furniture
Blueprint_2_Supply_0_ID 34374
Blueprint_2_Tool 34120
Blueprint_2_Build 36113

Blueprint_2_Conditions 1
//Has memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39598
Blueprint_2_Condition_0_Value True
Blueprint_2_Condition_0_Logic Equal

Item_Dropped_On_Destroy 8c499e9c5f3e4a5f89d8ec67ca031d9f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 5
SalvageItem bc967d116c3046e3885a38552f653340

PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Should_Close_When_Outside_Range true
Has_Clip_Prefab false