2 x 1 (2)
Inventory Size
Spike
Build
270 HP
Health
No
Explosion
Yes
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 75 |
| Zombie | 125 |
| Animal | 150 |
| Vehicle | 0 |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 0 |
| Structure | 0 |
| Resource | 0 |
| Object | 0 |
4 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rio_Fence_Electric.dat
GUID c4191ab6e3c74147a893e35ef61ccd52
Type Trap
Rarity Rare
Useable Barricade
Build Spike
ID 33072
Size_X 2
Size_Y 1
Health 270
Range 4
Radius 1.5
Offset 1.65
Requires_Power true
Player_Damage 75
Zombie_Damage 125
Animal_Damage 150
Explosion 36
Unrepairable
Blueprints 4
// Orientation
Blueprint_0_Type Barricade
Blueprint_0_Supplies 3
Blueprint_0_Supply_0_ID 33032
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Supply_1_ID 33035
Blueprint_0_Supply_1_Amount 2
Blueprint_0_Supply_2_ID 33973
Blueprint_0_Supply_2_Critical
Blueprint_0_Tool 33112
Blueprint_0_Level 2
Blueprint_0_Skill Craft
Blueprint_0_Build 27
Blueprint_0_Conditions 3
// Does not have field manual
Blueprint_0_Condition_0_Type Item
Blueprint_0_Condition_0_ID 33975
Blueprint_0_Condition_0_Amount 1
Blueprint_0_Condition_0_Logic Less_Than
// Does not have encyclopedia
Blueprint_0_Condition_1_Type Item
Blueprint_0_Condition_1_ID 33976
Blueprint_0_Condition_1_Amount 1
Blueprint_0_Condition_1_Logic Less_Than
// Has not memorized
Blueprint_0_Condition_2_Type Flag_Bool
Blueprint_0_Condition_2_ID 39527
Blueprint_0_Condition_2_Value False
Blueprint_0_Condition_2_Logic Equal
Blueprint_0_Condition_2_Allow_Unset
Blueprint_0_Rewards 2
// Memorizer Flag + Book
Blueprint_0_Reward_0_Type Rewards_List_Asset
Blueprint_0_Reward_0_GUID db0150b8296046e99b7ca5532861f11a
// Memorizer Warning
Blueprint_0_Reward_1_Type Rewards_List_Asset
Blueprint_0_Reward_1_GUID cc466ee216294f01aabff3fc8244be46
// Field
Blueprint_1_Type Barricade
Blueprint_1_Supplies 3
Blueprint_1_Supply_0_ID 33032
Blueprint_1_Supply_0_Amount 2
Blueprint_1_Supply_1_ID 33035
Blueprint_1_Supply_1_Amount 2
Blueprint_1_Supply_2_ID 33975
Blueprint_1_Supply_2_Critical
Blueprint_1_Tool 33112
Blueprint_1_Level 2
Blueprint_1_Skill Craft
Blueprint_1_Build 27
Blueprint_1_Conditions 2
// Does not have encyclopedia
Blueprint_1_Condition_0_Type Item
Blueprint_1_Condition_0_ID 33976
Blueprint_1_Condition_0_Amount 1
Blueprint_1_Condition_0_Logic Less_Than
// Has not memorized
Blueprint_1_Condition_1_Type Flag_Bool
Blueprint_1_Condition_1_ID 39527
Blueprint_1_Condition_1_Value False
Blueprint_1_Condition_1_Logic Equal
Blueprint_1_Condition_1_Allow_Unset
Blueprint_1_Rewards 2
// Memorizer Flag + Book
Blueprint_1_Reward_0_Type Rewards_List_Asset
Blueprint_1_Reward_0_GUID 4337e1bcfa3744be9215235f89ea1a2d
// Memorizer Warning
Blueprint_1_Reward_1_Type Rewards_List_Asset
Blueprint_1_Reward_1_GUID cc466ee216294f01aabff3fc8244be46
// Encyclopedia
Blueprint_2_Type Barricade
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 33032
Blueprint_2_Supply_0_Amount 2
Blueprint_2_Supply_1_ID 33035
Blueprint_2_Supply_1_Amount 2
Blueprint_2_Supply_2_ID 33976
Blueprint_2_Supply_2_Critical
Blueprint_2_Tool 33112
Blueprint_2_Level 2
Blueprint_2_Skill Craft
Blueprint_2_Build 27
Blueprint_2_Conditions 1
// Has not memorized
Blueprint_2_Condition_0_Type Flag_Bool
Blueprint_2_Condition_0_ID 39527
Blueprint_2_Condition_0_Value False
Blueprint_2_Condition_0_Logic Equal
Blueprint_2_Condition_0_Allow_Unset
Blueprint_2_Rewards 2
// Memorizer Flag + Book
Blueprint_2_Reward_0_Type Rewards_List_Asset
Blueprint_2_Reward_0_GUID 1aa3a29bab894243a7b3d28be1f194bd
// Memorizer Warning
Blueprint_2_Reward_1_Type Rewards_List_Asset
Blueprint_2_Reward_1_GUID cc466ee216294f01aabff3fc8244be46
// Memorized
Blueprint_3_Type Barricade
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 33032
Blueprint_3_Supply_0_Amount 2
Blueprint_3_Supply_1_ID 33035
Blueprint_3_Supply_1_Amount 2
Blueprint_3_Tool 33112
Blueprint_3_Level 2
Blueprint_3_Skill Craft
Blueprint_3_Build 27
Blueprint_3_Conditions 1
// Memorized
Blueprint_3_Condition_0_Type Flag_Bool
Blueprint_3_Condition_0_ID 39527
Blueprint_3_Condition_0_Value True
Blueprint_3_Condition_0_Logic Equal
Item_Dropped_On_Destroy df98f33ffdb04a9db0618f62fce1538f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 2
SalvageItem 6b981149e54346f88f98ac1e1957b1fe
Has_Clip_Prefab false