1 x 1 (1)

Inventory Size

+50%

Water

0%

Food

+80%

Energy

0%

Health

0%

Virus

Repair
0%
+
=
100%
Supply
Supply
Supply
Supply
Supply
Supply
2 x
+
=
2 x
Supply
Supply
Supply
Supply
Supply
Spawn Id Spawn Name Items
32122 Brazil Grocer Rio 56
32160 Rio Food Grocery 53
32034 Brazil Food Rio 38
32036 Rio Food Bottled 12
Rio_Energy_Bottled.dat
GUID 6748c6eb767746cba1ab1576f8fcdcbf
Type Water
Useable Consumeable
ID 33525

Size_X 1
Size_Y 1

Water 50
Energy 80

Blueprints 7
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 34239
Blueprint_0_Build 27

// 5/5 + Empty Bottle = 4/5 + Bottle
Blueprint_1_Type Supply
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 33520
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 33009
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33521
Blueprint_1_Output_1_ID 33525
Blueprint_1_Build 27

// 4/5 + Empty Bottle = 3/5 + Bottle
Blueprint_2_Type Supply
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 33521
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 33009
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33522
Blueprint_2_Output_1_ID 33525
Blueprint_2_Build 27

// 3/5 + Empty Bottle = 2/5 + Bottle
Blueprint_3_Type Supply
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 33522
Blueprint_3_Supply_0_Critical
Blueprint_3_Supply_1_ID 33009
Blueprint_3_Outputs 2
Blueprint_3_Output_0_ID 33523
Blueprint_3_Output_1_ID 33525
Blueprint_3_Build 27

// 2/5 + Empty Bottle = 1/5 + Bottle
Blueprint_4_Type Supply
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 33523
Blueprint_4_Supply_0_Critical
Blueprint_4_Supply_1_ID 33009
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 33524
Blueprint_4_Output_1_ID 33525
Blueprint_4_Build 27

// 1/5 + Empty Bottle = Empty Large Bottle + Bottle
Blueprint_5_Type Supply
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 33524
Blueprint_5_Supply_0_Critical
Blueprint_5_Supply_1_ID 33009
Blueprint_5_Outputs 2
Blueprint_5_Output_0_ID 33010
Blueprint_5_Output_1_ID 33525
Blueprint_5_Build 27

// 2 Canned + Empty Bottle = 2 Empty Cans + Bottle
Blueprint_6_Type Supply
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 33526
Blueprint_6_Supply_0_Amount 2
Blueprint_6_Supply_0_Critical
Blueprint_6_Supply_1_ID 33009
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 33011
Blueprint_6_Output_0_Amount 2
Blueprint_6_Output_1_ID 33525
Blueprint_6_Build 27

Quest_Rewards 2
Quest_Reward_0_Type Item
Quest_Reward_0_ID 33009
Quest_Reward_0_Amount 1
Quest_Reward_1_Type Hint
Quest_Reward_1_Text Bottle Emptied

ConsumeAudioClip core.masterbundle:Sounds/DrinkSwallow.mp3