1 x 1 (1)

Inventory Size

+50%

Water

0%

Food

+60%

Energy

0%

Health

0%

Virus

Repair
0%
+
=
100%
Supply
Supply
Supply
Supply
Supply
Supply
2 x
+
=
2 x
Supply
Cook lvl.1
2 x
+
=
Supply
Supply
Supply
Supply
Supply
Spawn Id Spawn Name Items
32122 Brazil Grocer Rio 56
32160 Rio Food Grocery 53
32034 Brazil Food Rio 38
32036 Rio Food Bottled 12
Rio_Coffee_Bottled.dat
GUID a062487e152849dda5716b75e831b520
Type Water
Useable Consumeable
ID 33553

Size_X 1
Size_Y 1

Water 50
Energy 60

Blueprints 8
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 34239
Blueprint_0_Build 27

// 5/5 + Empty Bottle = 4/5 + Bottle
Blueprint_1_Type Supply
Blueprint_1_Supplies 2
Blueprint_1_Supply_0_ID 33548
Blueprint_1_Supply_0_Critical
Blueprint_1_Supply_1_ID 33009
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 33549
Blueprint_1_Output_1_ID 33553
Blueprint_1_Build 27

// 4/5 + Empty Bottle = 3/5 + Bottle
Blueprint_2_Type Supply
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 33549
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 33009
Blueprint_2_Outputs 2
Blueprint_2_Output_0_ID 33550
Blueprint_2_Output_1_ID 33553
Blueprint_2_Build 27

// 3/5 + Empty Bottle = 2/5 + Bottle
Blueprint_3_Type Supply
Blueprint_3_Supplies 2
Blueprint_3_Supply_0_ID 33550
Blueprint_3_Supply_0_Critical
Blueprint_3_Supply_1_ID 33009
Blueprint_3_Outputs 2
Blueprint_3_Output_0_ID 33551
Blueprint_3_Output_1_ID 33553
Blueprint_3_Build 27

// 2/5 + Empty Bottle = 1/5 + Bottle
Blueprint_4_Type Supply
Blueprint_4_Supplies 2
Blueprint_4_Supply_0_ID 33551
Blueprint_4_Supply_0_Critical
Blueprint_4_Supply_1_ID 33009
Blueprint_4_Outputs 2
Blueprint_4_Output_0_ID 33552
Blueprint_4_Output_1_ID 33553
Blueprint_4_Build 27

// 1/5 + Empty Bottle = Empty Large Bottle + Bottle
Blueprint_5_Type Supply
Blueprint_5_Supplies 2
Blueprint_5_Supply_0_ID 33552
Blueprint_5_Supply_0_Critical
Blueprint_5_Supply_1_ID 33009
Blueprint_5_Outputs 2
Blueprint_5_Output_0_ID 33010
Blueprint_5_Output_1_ID 33553
Blueprint_5_Build 27

// 2 Canned + Empty Bottle = 2 Empty Cans + Bottle
Blueprint_6_Type Supply
Blueprint_6_Supplies 2
Blueprint_6_Supply_0_ID 33554
Blueprint_6_Supply_0_Amount 2
Blueprint_6_Supply_0_Critical
Blueprint_6_Supply_1_ID 33009
Blueprint_6_Outputs 2
Blueprint_6_Output_0_ID 33011
Blueprint_6_Output_0_Amount 2
Blueprint_6_Output_1_ID 33553
Blueprint_6_Build 27

//From coffee beans
Blueprint_7_Type Supply
Blueprint_7_Supplies 2
Blueprint_7_Supply_0_ID 33451
Blueprint_7_Supply_0_Amount 2
Blueprint_7_Supply_1_ID 33560
Blueprint_7_Level 1
Blueprint_7_Skill Cook
Blueprint_7_Build 27

//From coffee beans w/ coal
Blueprint_8_Type Supply
Blueprint_8_Supplies 3
Blueprint_8_Supply_0_ID 33451
Blueprint_8_Supply_0_Amount 3
Blueprint_8_Supply_1_ID 33560
Blueprint_8_Supply_1_Amount 3
Blueprint_8_Supply_2_ID 34572
Blueprint_8_Supply_2_Critical
Blueprint_8_Products 3
Blueprint_8_Level 1
Blueprint_8_Skill Cook
Blueprint_8_Build 27

Quest_Rewards 2
Quest_Reward_0_Type Item
Quest_Reward_0_ID 33009
Quest_Reward_0_Amount 1
Quest_Reward_1_Type Hint
Quest_Reward_1_Text Bottle Emptied

ConsumeAudioClip core.masterbundle:Sounds/DrinkSwallow.mp3