6 x 3 (18)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
70m
Range
2.60 RPS
Firerate
0.083%
Durability Loss per Shot
Tactical
Hooks
-40%
Movement Speed
0 to 0 (0%)
Recoil X
7 to 15 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 22 | 13 | 10 | 10 |
Zombie | 45 | 37 | 30 | 30 |
Animal | 41 | 25 | 19 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 40 |
Structure | 48 |
Vehicle | 60 |
Resource | 33 |
Object | 88 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
永恒破晓.dat
GUID a420566c14104e0c95b584326be0ba7a
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 54017
Allow_Manual_Drop bool
Exclude_From_Master_Bundle
Size_X 6
Size_Y 3
Size_Z 0.475
Size2_Z 0.725
Magazine 54019
Barrel 54018
Hook_Tactical
Ammo_Min 1
Ammo_Max 100
Auto
Caliber 54017
Equipable_Movement_Speed_Multiplier 0.6
Allow_Magazine_Change false
Infinite_Ammo true
shell 0
Range 70
Firerate 16
Replace 0.625
Action Minigun
Player_Damage 17
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.3
Zombie_Damage 30
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1.25
Zombie_Skull_Multiplier 1.5
Animal_Damage 32
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.3
Barricade_Damage 40
Structure_Damage 48
Vehicle_Damage 60
Resource_Damage 33
Object_Damage 88
Durability 0.083
Aim_In_Duration 0.6
Spread_Aim 0.5
Spread_Hip 0.25
Recoil_Min_Y 7
Recoil_Max_Y 15
Shake_Min_X 0
Shake_Min_Y 0
Shake_Min_Z -0.125
Shake_Max_X 0
Shake_Max_Y 0
Shake_Max_Z -0.2
Muzzle 4
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 8
Blueprint_0_Tool 61619
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 1364
Blueprint_1_Product 67
Blueprint_1_Products 6
Blueprint_1_Build 27