1 x 1 (1)

Inventory Size

3m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 250
Zombie 250
Animal 250
Vehicle 1,000
Structure Damage
Damage
Barricade 2,000
Structure 2,000
Resource 4,000
Object 2,000
Tool
Craft lvl.3
Tool
Craft lvl.2
Tool
Craft lvl.3
Charge_Precision.dat
GUID 182e94a79d4b4d3bab9baac0d1d76b23
Type Charge
Rarity Epic
Useable Barricade
Build Charge
ID 1393

Size_X 1
Size_Y 1
Size_Z 0.325

Health 1
Range 4
Offset 0.05

Player_Damage 250
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 2000
Structure_Damage 2000
Vehicle_Damage 1000
Resource_Damage 4000
Object_Damage 2000

Range2 3
Explosion2 45

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 1241
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Level 3
Blueprint_0_Skill Craft
Blueprint_0_Build 32
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID this
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Product "73" // Explosives
Blueprint_1_Products 1
Blueprint_1_Level 2
Blueprint_1_Skill Craft
Blueprint_1_Build 27

Has_Clip_Prefab false