5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
200m
Range
0.83 RPS
Firerate
0.4%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-8 to 8 (30%)
Recoil X
20 to 25 (30%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 88 | 64 | 48 | 48 |
| Zombie | 108 | 59 | 29 | 29 |
| Animal | 108 | 79 | 59 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 25 |
| Structure | 20 |
| Vehicle | 30 |
| Resource | 20 |
| Object | 20 |
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 449 | Camp Arctic Guns | 4 |
| 759 | Guns Peaks Guns | 3 |
| 623 | Guns Russia Guns | 3 |
| 185 | Camp Guns | 4 |
| 217 | Farm Guns | 4 |
| 446 | Camp Arctic | 48 |
| 180 | Camp | 40 |
| 445 | Yukon Camp Arctic | 40 |
| 705 | Peaks Camp | 39 |
| 179 | PEI Camp | 39 |
| 564 | Russia Camp | 39 |
| 367 | Washington Camp | 39 |
| 216 | Farm | 26 |
| 379 | Washington Farm | 20 |
| 709 | Peaks Farm | 20 |
| 215 | PEI Farm | 20 |
| 568 | Russia Farm | 20 |
| 683 | Guns Peaks | 8 |
| 572 | Guns Russia | 8 |
| 711 | Peaks Guns Peaks | 8 |
| 571 | Russia Guns Russia | 8 |
| 449 | Camp Arctic Guns | 4 |
| 185 | Camp Guns | 4 |
| 217 | Farm Guns | 4 |
| 759 | Guns Peaks Guns | 3 |
| 623 | Guns Russia Guns | 3 |
| 2005 | Camp France Guns | 5 |
| 2014 | Farm France Guns | 8 |
| 2016 | France Farm | 18 |
| 2015 | Farm France | 18 |
| 2007 | France Camp | 10 |
| 2006 | Camp France | 10 |
| 2014 | Farm France Guns | 8 |
| 2005 | Camp France Guns | 5 |
Schofield.dat
GUID c9e5a852b9c14206b483e629ee33ade0
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 101
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.8
Sight 102
Magazine 103
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 1
Ammo_Max 5
Safety
Semi
Caliber 5
Range 200
Firerate 50
Action Bolt
Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 20
Durability 0.4
Spread_Aim 0.01
Spread_Angle_Degrees 11.31
Recoil_Min_X -8
Recoil_Min_Y 20
Recoil_Max_X 8
Recoil_Max_Y 25
Recover_X 0.3
Recover_Y 0.3
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]