5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
225m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
5 to 10 (60%)
Recoil X
15 to 20 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 88 | 64 | 48 | 48 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 108 | 79 | 59 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 40 |
Resource | 30 |
Object | 30 |
This item doesn't have any blueprints
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rifle_Pine.dat
GUID 37fdffea289349658130469d67ac79bb
Type Gun
Useable Gun
Slot Primary
ID 480
Size_X 5
Size_Y 2
Size_Z 0.45
Sight 475
Magazine 478
Hook_Sight
Hook_Barrel
Ammo_Min 1
Ammo_Max 4
Safety
Semi
Caliber 17
Range 225
Firerate 50
Action Bolt
Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 30
Durability 1
Wear 3
Spread_Aim 0.01
Spread_Angle_Degrees 16.7
Recoil_Min_X 5
Recoil_Min_Y 15
Recoil_Max_X 10
Recoil_Max_Y 20
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
"719bfdf2c2dc4be6ad5be44d044583e4 x 2" // Pine Plank
]
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
"21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
"719bfdf2c2dc4be6ad5be44d044583e4 x 4" // Pine Plank
"8c25cf28c76a4634855f404c8972c0ae" // Tape
"5ff4bcf752554990bf06e103b996cef2" // Rope
]
OutputItems this
Skill Craft
Skill_Level 1
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
"719bfdf2c2dc4be6ad5be44d044583e4" // Pine Plank
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]