5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
225m
Range
0.83 RPS
Firerate
1%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
5 to 10 (60%)
Recoil X
15 to 20 (60%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 88 | 64 | 48 | 48 |
Zombie | 108 | 59 | 29 | 29 |
Animal | 108 | 79 | 59 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 20 |
Vehicle | 40 |
Resource | 30 |
Object | 30 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Rifle_Pine.dat
GUID 37fdffea289349658130469d67ac79bb
Type Gun
Useable Gun
Slot Primary
ID 480
Size_X 5
Size_Y 2
Size_Z 0.45
Sight 475
Magazine 478
Hook_Sight
Hook_Barrel
Ammo_Min 1
Ammo_Max 4
Safety
Semi
Caliber 17
Range 225
Firerate 50
Action Bolt
Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 30
Durability 1
Wear 3
Spread_Aim 0.01
Spread_Angle_Degrees 16.7
Recoil_Min_X 5
Recoil_Min_Y 15
Recoil_Max_X 10
Recoil_Max_Y 20
Recover_X 0.6
Recover_Y 0.6
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1
Muzzle 4
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
"719bfdf2c2dc4be6ad5be44d044583e4 x 2" // Pine Plank
]
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
"21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
"719bfdf2c2dc4be6ad5be44d044583e4 x 4" // Pine Plank
"8c25cf28c76a4634855f404c8972c0ae" // Tape
"5ff4bcf752554990bf06e103b996cef2" // Rope
]
OutputItems this
Skill Craft
Skill_Level 1
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
"719bfdf2c2dc4be6ad5be44d044583e4" // Pine Plank
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]