5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

225m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

5 to 10 (60%)

Recoil X

15 to 20 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 88 64 48 48
Zombie 108 59 29 29
Animal 108 79 59 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 20
Vehicle 40
Resource 30
Object 30

Magazines (1)

Magazines that can be attached to this weapon

Barrels (1)

Barrels that can be attached to this weapon

Rifle_Pine.dat
GUID 37fdffea289349658130469d67ac79bb
Type Gun
Useable Gun
Slot Primary
ID 480

Size_X 5
Size_Y 2
Size_Z 0.45

Sight 475
Magazine 478

Hook_Sight
Hook_Barrel

Ammo_Min 1
Ammo_Max 4

Safety
Semi

Caliber 17

Range 225
Firerate 50
Action Bolt

Player_Damage 80
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 20
Vehicle_Damage 40
Resource_Damage 30
Object_Damage 30

Durability 1
Wear 3

Spread_Aim 0.01
Spread_Angle_Degrees 16.7

Recoil_Min_X 5
Recoil_Min_Y 15
Recoil_Max_X 10
Recoil_Max_Y 20

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
			"719bfdf2c2dc4be6ad5be44d044583e4 x 2" // Pine Plank
		]
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
			"719bfdf2c2dc4be6ad5be44d044583e4 x 4" // Pine Plank
			"8c25cf28c76a4634855f404c8972c0ae" // Tape
			"5ff4bcf752554990bf06e103b996cef2" // Rope
		]
		OutputItems this
		Skill Craft
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
			"719bfdf2c2dc4be6ad5be44d044583e4" // Pine Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]