Version 1
Animals
{
Damage_Multiplier 2
Max_Instances_Large 48
Respawn_Time 90
}
Barricades
{
Armor_Hightier_Multiplier 0.6
Armor_Lowtier_Multiplier 0.8
Decay_Time 10604800
}
Events
{
Arena_Compactor_Damage 10
Rain_Duration_Max 0
Rain_Duration_Min 0
Rain_Frequency_Max 999
Rain_Frequency_Min 999
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 1.5
AirStrafing_Deceleration_Multiplier 10.5
Bypass_Buildable_Mobility true
Chart true
Compass true
Explosion_Launch_Speed_Multiplier 0.75
Max_Group_Members 4
Satellite true
ThirdPerson_RecoilMultiplier 1.1
ThirdPerson_SpreadMultiplier 1.05
Timer_Home 10
Timer_Leave_Group 15
Timer_Respawn 5
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 90
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Respawn_Time 180
Spawn_Chance 0.38
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Allow_Holiday_Drops false
Resource_Drops_Multiplier 1.25
}
Players
{
Can_Break_Legs false
Can_Hurt_Legs false
Can_Start_Bleeding false
Experience_Multiplier 5
Food_Damage_Ticks 40
Food_Use_Ticks 800
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Skillset_Reduces_Skill_Cost false
Skill_Cost_Multiplier 1.5
Spawn_With_Max_Skills true
Virus_Damage_Ticks 40
Virus_Infect 60
Water_Damage_Ticks 50
Water_Use_Ticks 800
}
Structures
{
Armor_Hightier_Multiplier 0.25
Armor_Lowtier_Multiplier 0.25
Decay_Time 10604800
Gun_Highcal_Damage_Multiplier 0.1
Gun_Lowcal_Damage_Multiplier 0.1
}
Vehicles
{
Decay_Damage_Per_Second 0
Decay_Time 348500
Max_Instances_Medium 12
Max_Instances_Small 4
Max_Instances_Tiny 2
Respawn_Time 120
Unlocked_After_Seconds_In_Safezone 0
}
Zombies
{
Acid_Chance 0.01
Armor_Multiplier 0.85
Beacon_Max_Participants 1
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.01
Can_Target_Barricades false
Can_Target_Structures false
Damage_Multiplier 1.15
Flanker_Chance 0.01
Loot_Chance 0.75
Max_Boss_Drops 8
Max_Drops 2
Max_Mega_Drops 8
Min_Boss_Drops 5
Min_Drops 1
Min_Mega_Drops 6
Spawn_Chance 0.55
}