Version 1
Events
{
Rain_Duration_Max 0
}
Gameplay
{
Ballistics true
Compass true
Enable_Workstation_Requirements false
Max_Group_Members 6
Satellite true
ThirdPerson_RecoilMultiplier 1.5
ThirdPerson_SpreadMultiplier 2
Timer_Home 10
Use_2D_Scope_Overlay true
}
Items
{
Crate_Bullets_Full_Chance 1
Despawn_Dropped_Time 1600
Despawn_Natural_Time 1600
Gun_Bullets_Full_Chance 1
Magazine_Bullets_Full_Chance 1
Quality_Full_Chance 1
Respawn_Time 480
Spawn_Chance 1
}
Objects
{
Resource_Reset_Multiplier 0.15
}
Players
{
Experience_Multiplier 0.25
Food_Use_Ticks 600
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Water_Use_Ticks 600
}
Structures
{
Armor_Hightier_Multiplier 0.8
}
Vehicles
{
Max_Instances_Insane 84
Max_Instances_Large 42
Max_Instances_Medium 20
Max_Instances_Small 10
Max_Instances_Tiny 8
Min_Battery_Charge 1
Min_Natural_Vehicles 8
Respawn_Time 1200
}
Zombies
{
Acid_Chance 0.05
Beacon_Experience_Multiplier 0.5
Beacon_Max_Rewards 60
Beacon_Rewards_Multiplier 5
Burner_Chance 0.05
Crawler_Chance 0.1
Flanker_Chance 0.1
Full_Moon_Experience_Multiplier 0.35
Loot_Chance 1
Max_Boss_Drops 30
Max_Drops 25
Max_Mega_Drops 30
Min_Boss_Drops 20
Min_Drops 15
Min_Mega_Drops 20
Spawn_Chance 1
Sprinter_Chance 0.05
}