2 x 1 (2)

Inventory Size

1

Amount

176

Blueprints

176 blueprints
Gear
20 x
=
Salvage
Repair
0%
+
2 x
=
100%
Salvage
Gear
=
3 x
Repair
0%
+
2 x
=
100%
Apparel
4 x
+
2 x
+
=
Apparel
4 x
+
2 x
+
=
Apparel
4 x
+
2 x
+
=
Apparel
4 x
+
2 x
+
=
Furniture
6 x
=
Furniture
3 x
+
4 x
=
Furniture
4 x
=
Furniture
3 x
=
Furniture
5 x
+
4 x
=
Furniture
2 x
+
2 x
=
Barricade
6 x
+
2 x
=
Barricade
6 x
+
2 x
=
Barricade
5 x
+
=
Furniture
20 x
=
Furniture
12 x
+
4 x
+
3 x
+
=
Furniture
6 x
=
Utilities
2 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Structure
2 x
=
Structure
=
17 x
Structure
3 x
=
2 x
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Tool
+
+
=
Tool
+
+
=
Furniture
4 x
=
Furniture
6 x
=
Furniture
6 x
=
Furniture
5 x
+
6 x
=
Furniture
7 x
+
5 x
=
Furniture
2 x
+
2 x
=
Furniture
2 x
+
2 x
=
Furniture
2 x
+
2 x
=
Barricade
7 x
=
Barricade
5 x
+
+
2 x
=
Furniture
3 x
+
2 x
=
Barricade
5 x
+
+
2 x
=
Furniture
10 x
=
Furniture
8 x
=
Furniture
8 x
+
8 x
+
2 x
=
Furniture
8 x
+
8 x
+
2 x
=
Furniture
8 x
+
8 x
+
2 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Furniture
8 x
+
8 x
+
2 x
=
Furniture
8 x
+
8 x
+
2 x
=
Structure
3 x
=
Structure
=
17 x
Furniture
3 x
+
2 x
=
Tool
+
+
=
Furniture
4 x
+
2 x
+
=
Furniture
4 x
+
2 x
+
=
Furniture
8 x
=
Furniture
4 x
+
2 x
+
=
Barricade
5 x
+
=
Barricade
5 x
+
=
Furniture
2 x
+
8 x
=
Furniture
40 x
=
Furniture
4 x
+
2 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Repair
0%
+
=
100%
Salvage
=
2 x
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Structure
Structure
=
19 x
Structure
3 x
=
Structure
=
17 x
Structure
2 x
=
Structure
=
18 x
Structure
3 x
=
Structure
2 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Furniture
+
2 x
+
+
=
Tool
+
+
=
Furniture
4 x
=
Furniture
4 x
=
Furniture
4 x
=
Furniture
4 x
=
Furniture
6 x
=
Furniture
4 x
+
2 x
+
=
Furniture
4 x
+
2 x
+
=
Furniture
4 x
+
2 x
+
=
Furniture
4 x
+
2 x
+
=
Furniture
4 x
+
2 x
+
=
Furniture
4 x
+
2 x
+
=
Furniture
6 x
+
3 x
=
Furniture
4 x
=
Barricade
8 x
+
2 x
=
Furniture
6 x
=
Furniture
3 x
+
2 x
=
Furniture
4 x
=
Utilities
5 x
+
=
Furniture
6 x
=
Repair
0%
+
2 x
=
100%
Salvage
Gear
=
20 x
Furniture
8 x
+
4 x
=
Utilities
2 x
+
=
Furniture
6 x
=
Furniture
4 x
=
Furniture
4 x
=
Furniture
4 x
+
2 x
+
=
Furniture
4 x
=
Furniture
3 x
+
5 x
=
Utilities
2 x
+
+
=
Furniture
2 x
+
2 x
=
Furniture
2 x
+
2 x
=
Furniture
2 x
+
2 x
=
Barricade
5 x
+
+
2 x
=
Barricade
5 x
+
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Barricade
6 x
=
Furniture
8 x
+
8 x
+
2 x
=
Furniture
8 x
+
8 x
+
2 x
=
Gear
Cook lvl.1
2 x
=
Structure
3 x
=
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Furniture
4 x
=
Barricade
5 x
+
=
Furniture
4 x
+
18 x
=
Furniture
6 x
=
Gear
Cook lvl.1
+
10 x
=
Repair
0%
+
3 x
=
100%
Apparel
6 x
+
3 x
+
=
Apparel
6 x
+
3 x
+
=
Apparel
6 x
+
3 x
+
=
Apparel
6 x
+
3 x
+
=
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Structure
3 x
=
Structure
=
17 x
Furniture
2 x
=
Furniture
6 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Furniture
8 x
+
8 x
+
2 x
=
Furniture
10 x
+
10 x
+
2 x
=
Furniture
10 x
+
+
2 x
=
Structure
3 x
=
Structure
=
17 x
Furniture
16 x
=
Structure
3 x
=
Spawn Locations for this Item 0
100%
6344201819 map chart
Legend
CA Sawmill Supply
CA Fish Kelly
CA Fish Harvesting
CA Militia Sawmill
CA Dumpster
CA Fish Ultra
CA Fish Proto
CA Mine
CA Sawmill Supply
CA Construction
CA Concrete Factory
CA Fish Magnetic
CA Sawmill
CA Fish Large
CA Fish Small
CA Fish Normal
CA Construction Materials
CA Construction Common
CA Trees
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

CA_Wood.dat
GUID 4b9e0a77869d4757881d0a8d275f2ac0
Type Supply
Rarity Uncommon
ID 4270

Size_X 2
Size_Y 1

Blueprints
[
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems this x 20
		OutputItems "912defe23ae749db93b02d87f14801d2" // Stack of Wood
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0

Action_1_Type Blueprint
Action_1_Source 4271
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Blueprint_0_Link

Fishing_Catchable
{
	Min_Relocate_Interval 1.2
	Max_Relocate_Interval 2.0
	Max_Upward_Acceleration 0.4
	Max_Downward_Acceleration 0.4
	Max_Upward_Speed 0.25
	Max_Downward_Speed 0.25
	Upper_Restitution 0.1
	Lower_Restitution 0.1
	Min_Target_Delta 0.15
	Max_Target_Delta 0.3
	Min_Target_Position 0.0
	Max_Target_Position 0.6
	Capture_Duration 1.8
	Escape_Duration 2.5
	Spring_Stiffness 8
	Spring_Damping 3
}