2 x 2 (4)

Inventory Size

6 (3 x 2)

Storage Size

+5%

Armor

+5%

Explosion Armor

-1%

Movement Speed

No

Fire Proof

No

Radiation Proof

Similar Clothing (3)

There might be more than those listed here.

3 blueprints
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PS_EOD_Bottom_0.dat
GUID 88a3c66e86ea4a19bbab239f76fb9e93
Type Pants
InventoryAudio Effects/Inventory_Sounds/Cloth_Pickup/Cloth_Pickup.asset
Rarity Legendary
Useable Clothing
Priority_Over_Cosmetic True
ID 10026

Size_X 2
Size_Y 2
Size2_Z 0.65


Width 3
Height 2

Movement_Speed_Multiplier 0.99

Armor 0.95
Armor_Explosion 0.75

Quality_Min 75
Quality_Max 100

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
				Delete false
				Critical True
			}
		]
		OutputItems "f2ee7a97cee647acae3d4aeb10601733" // HQ Fabric
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
				Delete false
				Critical True
			}
		]
		OutputItems "f2ee7a97cee647acae3d4aeb10601733" // HQ Fabric
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
				Delete false
				Critical True
			}
		]
		OutputItems "f2ee7a97cee647acae3d4aeb10601733" // HQ Fabric
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Blueprint_0_Link
Action_0_Blueprint_1_Link
Action_0_Blueprint_2_Link

Action_0_Text Salvage