Passive
Behaviour
50 HP
Health
12 m/s
Run speed
4 m/s
Walk speed
+5 XP
Kill reward
Drops on death (2 items)
View spawn tableKills drop 1-2 items rolled independently from the pool below.
Spawn tables
(5)
Useful for modders. Each row links to the spawn table's page.
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 691 | Peaks Wild | 33.33 % | 3 |
| 329 | PEI Wild | 33.33 % | 3 |
| 545 | Russia Wild | 33.33 % | 3 |
| 433 | Washington Wild | 33.33 % | 3 |
| 330 | Wild | 33.33 % | 3 |
How loot works in Unturned
Sections that apply to this animal are open by default
Animal spawn points
Dots mark spawn points, but the game groups nearby points into packs
(any two points within ~16 m). The first animal of a pack rolls the table to pick a species, and that
species is locked in for the pack — every later respawn in that area uses the same animal type.
Animals roam freely after spawning, so you may meet them far from the marker. A pack only respawns once
all of its members are dead and
Animals.Respawn_Time has passed.
Pig.dat
GUID ff265ddad64f41df9ba11b12750b520b
Type Animal
ID 4
Speed_Run 12
Speed_Walk 4
Behaviour Ignore
Health 50
Reward_ID 525
Reward_XP 5
Reward_Min 1
Reward_Max 2
Panics 3