1 x 1 (1)

Inventory Size

+20%

Water

+75%

Food

0%

Energy

0%

Health

0%

Virus

1 blueprints
Supply
Cook lvl.2
2 x
+
=
Sandwich_Lobster.dat
GUID 68fe989c92394004b79e2215f534cc26
Type Food
Rarity Rare
Useable Consumeable
ID 1973

Size_X 1
Size_Y 1
Size_Z 0.3

Food 75
Water 20

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems
		[
			"4880f590a948465891188c5f96559340 x 2" // Bread
			"15ac0c779c3f4538a0789cf8ba50c75e" // Cooked Lobster
		]
		OutputItems this
		Skill Cook
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"68816064e2ce44839c3f35da55033cba" // Cooking Table
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip Sounds/EatSandwich.mp3
Randomize_Consume_Audio_Pitch false
Procedurally_Animate_Inertia false
Instantiated_Item_Name_Override 467
EquipablePrefab Items/Food/Sandwich_Lobster/Equipable.prefab