2 x 2 (4)

Inventory Size

+25%

Water

+35%

Food

0%

Energy

0%

Health

0%

Virus

3 blueprints
Supply
Cook lvl.1
Supply
Cook lvl.2
2 x
+
=
Supply
Cook lvl.2
+
+
+
=
Lobster_Cooked.dat
GUID 15ac0c779c3f4538a0789cf8ba50c75e
Type Food
Rarity Rare
Useable Consumeable
ID 1966

Size_X 2
Size_Y 2
Size_Z 0.225

Food 35
Water 25

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems "255ac00ff41d43439522e243e5f0a0ed" // Raw Lobster
		OutputItems this
		Skill Cook
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip Sounds/EatCrunchy.mp3