2 x 1 (2)

Inventory Size

+35%

Water

+80%

Food

0%

Energy

+25%

Health

0%

Virus

1 blueprints
Supply
Cook lvl.2
+
+
+
=
Roll_Lobster.dat
GUID d042fd27a3cd4ca2b12c076458c0e46c
Type Food
Rarity Rare
Useable Consumeable
ID 1977

Size_X 2
Size_Y 1
Size_Z 0.3

Health 25
Food 80
Water 35

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems
		[
			"4880f590a948465891188c5f96559340" // Bread
			"15ac0c779c3f4538a0789cf8ba50c75e" // Cooked Lobster
			"67d687f8e6974d0290343d21294940f9" // Eggs
			"97c48e1bffaa48339e42e788396df94a" // Lettuce
		]
		OutputItems this
		Skill Cook
		Skill_Level 2
		RequiresNearbyCraftingTags
		[
			"68816064e2ce44839c3f35da55033cba" // Cooking Table
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip Sounds/EatRoll.mp3
Randomize_Consume_Audio_Pitch false
Procedurally_Animate_Inertia false
EquipablePrefab Items/Food/Roll_Lobster/Equipable.prefab