4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

25m

Range

2.08 RPS

Firerate

0.13%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-5 to 5 (25%)

Recoil X

25 to 35 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 42 28 24 24
Zombie 42 28 24 24
Animal 42 28 24 -
Structure Damage
Low Caliber
Damage
Barricade 9
Structure 6
Vehicle 9
Resource 9
Object 10

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.1
0%
+
3 x
+
=
100%
Salvage
=
2 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Police High Guns
Xmas Presents
Carepackage Arena
Carepackage Canada
PEI Carepackage Canada
Washington Carepackage America
Carepackage America
Russia Police High
Police High
Police High Guns
Milita Special France Guns
Rula France Hyrdro
Milita Super France
France Milita Super France
France Rula France Hydro
Milita Special France
France Rula France Living
France Milita Special France
Rula France Living
Milita Special France Guns
Milita Special France Guns
Rula France Hyrdro
Milita Super France
France Milita Super France
France Rula France Hydro
Milita Special France
France Rula France Living
France Milita Special France
Rula France Living
Milita Special France Guns
California Hunting Special
California Hunting
California Hunting Special
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Vonya.dat
GUID 40be5267368d4236ada00643b9916a14
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 1366

Size_X 4
Size_Y 2
Size_Z 0.325
Size2_Z 0.5

Sight 1367
Magazine 1368

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 7

Safety
Semi

Caliber 33

Range 25
Firerate 20
Action Trigger

Player_Damage 35
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 35
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 35
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 9
Structure_Damage 6
Vehicle_Damage 9
Resource_Damage 9
Object_Damage 10

Durability 0.13

Spread_Aim 0.775
Spread_Angle_Degrees 7.13

Ballistic_Steps 1

Recoil_Min_X -5
Recoil_Min_Y 25
Recoil_Max_X 5
Recoil_Max_Y 35

Recover_X 0.25
Recover_Y 0.25

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4
Shell 33

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 3
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]