3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Auto, Safety

Firemodes

140m

Range

6.95 RPS

Firerate

0.18%

Durability Loss per Shot

Sight

Hooks

0%

Movement Speed

-2 to 2 (50%)

Recoil X

2 to 3 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 33 24 18 18
Zombie 108 59 29 29
Animal 33 24 18 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 10
Vehicle 23
Resource 12
Object 15

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.1
0%
+
4 x
+
=
100%
Salvage
=
3 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Militia
PEI Militia
Washington Militia
Carepackage Arena
Syndicate
Peaks Syndicate
Mafia Zombie
Russia Mafia
Mafia
Syndicate Guns
Militia Guns
Mafia Weapons
Milita Special France Guns
Rula France Hyrdro
Milita Super France
France Milita Super France
France Rula France Hydro
Milita Special France
France Rula France Living
France Milita Special France
Rula France Living
Milita Special France Guns
Cliffs Old Cliffs
Cliffs Old Cliffs
Milita Special France Guns
Rula France Hyrdro
Milita Super France
France Milita Super France
France Rula France Hydro
Milita Special France
France Rula France Living
France Milita Special France
Rula France Living
Milita Special France Guns
Cliffs Old Cliffs
Cliffs Old Cliffs
California Militia Germany Guns
California Militia Sawmill
California Militia Germany
California Militia Germany Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

MP40.dat
GUID b007c73f4a23448bbe2d828240eae17d
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 1477

Size_X 3
Size_Y 2
Size_Z 0.375
Size2_Z 0.475

Sight 1478
Magazine 1479

Hook_Sight

Ammo_Min 16
Ammo_Max 32

Safety
Auto

Caliber 40

Range 140
Firerate 6
Replace 0.7
Action Trigger

Player_Damage 30
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 30
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 23
Resource_Damage 12
Object_Damage 15

Durability 0.18

Spread_Aim 0.04
Spread_Angle_Degrees 11.31

Recoil_Min_X -2
Recoil_Min_Y 2
Recoil_Max_X 2
Recoil_Max_Y 3

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.001
Shake_Min_Y 0.001
Shake_Min_Z -0.005
Shake_Max_X 0.001
Shake_Max_Y -0.001
Shake_Max_Z -0.01

Muzzle 3

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 4
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
			"e73a23b102f24520a32ec0b2afaa6157" // Maple Plank
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]