5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

300m

Range

2.08 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

-20 to 20 (60%)

Recoil X

35 to 40 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 108 79 59 59
Zombie 165 90 45 45
Animal 108 79 59 -
Structure Damage
High Caliber
Damage
Barricade 35
Structure 35
Vehicle 200
Resource 200
Object 150

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
10 x
+
=
100%
Salvage
=
7 x
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Special America Guns
Special High Peaks Guns
Beacon
Arena Guns Military Rare
Xmas Presents
Special High Peaks
Carepackage Arena
Peaks Special High Peaks
Special America
Carepackage Canada
PEI Carepackage Canada
Russia Carepackage Russia
Carepackage Russia
Washington Special America
Beacon
Arena Guns Military
Alpha Valley Arena Guns Military
Washington Arena Arena Guns Military
PEI Arena Arena Guns Military
Special America Guns
Special High Peaks Guns
Arena Guns Military Rare
Carepackage France Weapons
Carepackage France
Carepackage France Weapons
Greece Military Guns Special
Greece Military Special
Greece Military Guns Special
Carepackage France Weapons
Carepackage France
Carepackage France Weapons
Easter Airdrop Guns
Easter Airdrop
Easter Airdrop Guns
Easter Airdrop Guns
Easter Airdrop
Easter Airdrop Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Grizzly.dat
GUID beeeb5342e934d0ead5a3b37dbab3363
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 297

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.8

Sight 299
Magazine 298

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 5

Safety
Semi

Caliber 13

Range 300
Firerate 20
Action Trigger

Player_Damage 99
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Instakill_Headshots True

Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 99
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 200
Resource_Damage 200
Object_Damage 150

Invulnerable

Durability 1
Wear 3

Aim_In_Duration 0.25
Spread_Aim 0.001
Spread_Angle_Degrees 24.23

Ballistic_Steps 24
Ballistic_Travel 12.5

Recoil_Min_X -20
Recoil_Min_Y 35
Recoil_Max_X 20
Recoil_Max_Y 40

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
				Amount 10
			}
			{
				ID "5830b84bf8074caa91cf3f4dde0dd19e" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 3
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 7" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]