2 x 3 (6)
Inventory Size
Secondary
Hand Slot
2m
Range
0.125%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 37 | 27 | 20 | 20 |
| Zombie | 37 | 20 | 10 | 10 |
| Animal | 37 | 20 | 10 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 15 |
| Structure | 10 |
| Vehicle | 25 |
| Resource | 100 |
| Object | 25 |
This item is part of 42 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
Mine
Pickaxe Common
Construction Melee
Mine
Peaks Mine
Russia Mine
Yukon Construction
Construction
PEI Construction
Peaks Construction
Washington Construction
Russia Construction
Construction Melee
Yukon Pickaxe
Pickaxe
Pickaxe Common
CA Construction Misc
CA Construction Pants
CA Construction Misc
CA Construction Pants
California Equipment Weapons
California Mine
California Equipment
California Equipment Weapons
California Mine
Cliffs Airdrop Supplies
Cliffs Airdrop Supplies
Cliffs Airdrop Supplies
Cliffs Airdrop Supplies
California Equipment Weapons
California Mine
California Equipment
California Equipment Weapons
California Mine
CA Construction Misc
CA Construction Pants
CA Construction Misc
CA Construction Pants
CA Construction Misc
CA Construction Pants
CA Construction Misc
CA Construction Pants
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
Axe_Pick.dat
GUID 65093f6fcdd24c67a4f4dd43c0d6fd9e
Type Melee
Useable Melee
Slot Secondary
ID 1198
Size_X 2
Size_Y 3
Size_Z 0.65
Size2_Z 0.6
Range 2
Strength 1.5
Stamina 25
Player_Damage 34
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1
Zombie_Damage 34
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 34
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 100
Object_Damage 25
Durability 0.125
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "21ede8ebffb14c5580e8c7ad149e335e x 3" // Metal Scrap
RequiresNearbyCraftingTags
[
"7b82c125a5a54984b8bb26576b59e977" // Workbench
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip Sounds/MeleeAttack_01.mp3
BladeIDs 2
BladeID_0 0
BladeID_1 2