1 x 2 (2)

Inventory Size

Secondary

Hand Slot

1.75m

Range

0.08%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 23 16 12 12
Zombie 23 12 6 6
Animal 23 12 6 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 15
Resource 25
Object 15
2 blueprints
Repair
0%
+
2 x
=
100%
Salvage
Spawn Locations for this Item 0
100%
Vanilla map chart
Legend
Civilian Arctic Melee
Gas Melee
Camp Arctic Melee
Civilian Canada Melee
Civilian America Melee
Camp Melee
Civilian Peaks Melee
PEI Lighthouse
Asset
Lighthouse
Camp Arctic
Russia Gas
Yukon Gas
Peaks Gas
PEI Gas
Gas
Washington Gas
Asset
Asset
Asset
Asset
Asset
Camp
Yukon Camp Arctic
Peaks Camp
PEI Camp
Russia Camp
Washington Camp
Mafia Zombie
Russia Airport Russia
Sports Russia
Civilian America
Airport Canada
PEI Airport Canada
Washington Civilian America
Russia Sports
Airport Russia
Airport Peaks
Oktoberfest
Peaks Airport Peaks
Peaks Oktoberfest
Festive Russia Civilian Russia
Civilian Canada
Russia Civilian Russia
PEI Civilian Canada
Civilian Russia
Civilian Peaks
Peaks Civilian Peaks
Civilian Arctic
Yukon Civilian Arctic
Lighthouse Tools
Asset
Camp Arctic Melee
Camp Melee
Civilian America Melee
Civilian Arctic Melee
Civilian Canada Melee
Civilian Peaks Melee
Gas Melee
California Equipment Weapons
California Equipment
California Equipment Weapons
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Flashlight.dat
GUID 922c5bfe21864487a9405f3e2e0f5d97
Type Melee
Useable Melee
Slot Secondary
ID 276

Size_X 1
Size_Y 2
Size_Z 0.3
Size2_Z 0.3

Range 1.75
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 10

Player_Damage 21
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 21
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 21
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15

Light

Durability 0.08

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "21ede8ebffb14c5580e8c7ad149e335e x 2" // Metal Scrap
		RequiresNearbyCraftingTags
		[
			"7b82c125a5a54984b8bb26576b59e977" // Workbench
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "21ede8ebffb14c5580e8c7ad149e335e" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip Sounds/MeleeAttack_02.mp3