Car

Engine Type

77 KPH (48 MPH)

Forward Speed

27 KPH (17 MPH)

Reverse Speed

600 HP

Health

15 (5 x 3)

Trunk Storage

1,750 L

Fuel Capacity

2.05 L/s

Fuel Burn Rate

14 minutes, 13 seconds

Full Tank Runtime

Yes

Can Be Locked

Spawn Locations for this Vehicle 0
100%
Vanilla map chart
Legend
Police
Prison
Russia Police
PEI Police
Police
Yukon Police
Washington Police
GIGN France
France GIGN France
GIGN France
Cliffs Police Vehicle Low
Cliffs Police Vehicle Low
GIGN France
France GIGN France
GIGN France
Cliffs Police Vehicle Low
Cliffs Police Vehicle Low
No spawn points on map

Each color represents a different spawn table. This vehicle has a chance to spawn at these locations.

Police.dat
GUID 7944a2cec1cd4a9a93e462ceac248884
Type Vehicle
Rarity Uncommon
ID 33

Speed_Min -6
Speed_Max 17

Steer_Min 14
Steer_Max 28

Brake 32

Fuel_Min 200
Fuel_Max 400
Fuel 1750

Health_Min 400
Health_Max 500
Health 600

Traction

Trunk_Storage_X 5
Trunk_Storage_Y 3

Explosion 20

IgnitionAudioClip Sounds/CarIgnition.mp3
HornAudioClip Sounds/CarHorn_02.mp3
Has_Clip_Prefab false

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
]

DefaultPaintColors
[
	#d4d4d4
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered false
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 5
ForwardGearRatios
[
	14
	8.75
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 5.75

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 2
	MaxVolume 1.0
}