Car
Engine type
56 KPH (35 MPH)
Forward speed
32 KPH (20 MPH)
Reverse speed
600 HP
Max health
20 (5×4)
Trunk storage slots
2,000 L
Fuel capacity
2.05 L/s
Fuel burn rate
16 minutes, 15 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
28°
Max steering angle
14°
Steering at full speed
32
Brake force
Defense & misc
×2
Carjack force
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 412 | Military America Jeep | 100.00 % | 1 |
| 311 | Military Canada Jeep | 100.00 % | 1 |
| 750 | Coalition | 66.67 % | 2 |
| 727 | Military Low Peaks | 66.67 % | 2 |
| 749 | Peaks Coalition | 66.67 % | 2 |
| 726 | Peaks Military Low Peaks | 66.67 % | 2 |
| 408 | Military America | 50.59 % | 4 |
| 407 | Washington Military America | 50.59 % | 4 |
| 307 | Military Canada | 45.24 % | 4 |
| 306 | PEI Military Canada | 45.24 % | 4 |
| 729 | Military High Peaks | 40.00 % | 5 |
| 728 | Peaks Military High Peaks | 40.00 % | 5 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 82e07667f07e42279dce024116b322d4
Type Vehicle
Rarity Rare
Speed_Min -7
Speed_Max 12.5
Steer_Min 14
Steer_Max 28
Brake 32
Fuel_Min 200
Fuel_Max 400
Fuel 2000
Health_Min 400
Health_Max 500
Health 600
Traction
Trunk_Storage_X 5
Trunk_Storage_Y 4
Explosion 20
IgnitionAudioClip Sounds/CarIgnition.mp3
HornAudioClip Sounds/CarHorn_04.mp3
Has_Clip_Prefab false
Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#475e83" // Coalition
"#a69884" // Desert
"#437c44" // Forest
"#495631" // Russia
]
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 10
ForwardGearRatios
[
20
13.7
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 2.8
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}