Car

Engine type

56 KPH (35 MPH)

Forward speed

32 KPH (20 MPH)

Reverse speed

600 HP

Max health

20 (5×4)

Trunk storage slots

2,000 L

Fuel capacity

2.05 L/s

Fuel burn rate

16 minutes, 15 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

28°

Max steering angle

14°

Steering at full speed

32

Brake force

Defense & misc

×2

Carjack force

Military Offroader Where to find this Vehicle
100%
Vanilla PEI map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Military America Jeep 100.0 %
Military Canada Jeep 100.0 %
Coalition 66.7 %
Military Low Peaks 66.7 %
Peaks Coalition 66.7 %
Peaks Military Low Peaks 66.7 %
Military America 50.6 %
Washington Military America 50.6 %
Military Canada 45.2 %
PEI Military Canada 45.2 %
Military High Peaks 40.0 %
Peaks Military High Peaks 40.0 %
No spawns on map.
No vendors on this map.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (12)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
412 Military America Jeep 100.00 % 1
311 Military Canada Jeep 100.00 % 1
750 Coalition 66.67 % 2
727 Military Low Peaks 66.67 % 2
749 Peaks Coalition 66.67 % 2
726 Peaks Military Low Peaks 66.67 % 2
408 Military America 50.59 % 4
407 Washington Military America 50.59 % 4
307 Military Canada 45.24 % 4
306 PEI Military Canada 45.24 % 4
729 Military High Peaks 40.00 % 5
728 Peaks Military High Peaks 40.00 % 5
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Jeep.dat
GUID 82e07667f07e42279dce024116b322d4
Type Vehicle
Rarity Rare

Speed_Min -7
Speed_Max 12.5

Steer_Min 14
Steer_Max 28

Brake 32

Fuel_Min 200
Fuel_Max 400
Fuel 2000

Health_Min 400
Health_Max 500
Health 600

Traction

Trunk_Storage_X 5
Trunk_Storage_Y 4

Explosion 20

IgnitionAudioClip Sounds/CarIgnition.mp3
HornAudioClip Sounds/CarHorn_04.mp3
Has_Clip_Prefab false

Carjack_Force_Multiplier 2
Explosion_Force_Multiplier 2

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
]

DefaultPaintColors
[
	"#475e83" // Coalition
	"#a69884" // Desert
	"#437c44" // Forest
	"#495631" // Russia
]

WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_2
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_2
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_3
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_3
		ModelUseColliderPose true
	}
]

ReverseGearRatio 10
ForwardGearRatios
[
	20
	13.7
]
GearShift_UpThresholdRPM 5000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 2.8

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 1.0
	IdleVolume 0.75
	MaxPitch 2
	MaxVolume 1.0
}