2 x 2 (4)

Inventory Size

60 (10 x 6)

Storage Size

+3%

Movement Speed

No

Water Proof

Apparel
=
4 x
Apparel
=
4 x
Apparel
=
4 x
Repair
0%
+
=
100%
Spawn Id Spawn Name Items
22215 PS Random Reward Rare Armory 10
19184 PS Deadzone US Clothing Rare 5
PS_Alicepack_0.dat
GUID 0a47939935d948e5a44cdda6adaaae20
Type Backpack
Rarity Rare
Useable Clothing
ID 19671

Size_X 2
Size_Y 2
Size_Z 0.6

Width 10
Height 6

Quality_Min 100
Quality_Max 100

Use_Auto_Icon_Measurements False

Movement_Speed_Multiplier 1.03

Falling_Damage_Multiplier 1.025

Blueprints 4

Blueprint_0_Type Apparel
Blueprint_0_Supply_0_ID 19671
Blueprint_0_Product 19002
Blueprint_0_Products 4
Blueprint_0_Tool 19005
Blueprint_0_Tool_Critical
Blueprint_0_Build 32

Blueprint_1_Type Apparel
Blueprint_1_Supply_0_ID 19671
Blueprint_1_Product 19002
Blueprint_1_Products 4
Blueprint_1_Tool 19414
Blueprint_1_Tool_Critical
Blueprint_1_Build 32

Blueprint_2_Type Apparel
Blueprint_2_Supply_0_ID 19671
Blueprint_2_Product 19002
Blueprint_2_Products 4
Blueprint_2_Tool 19415
Blueprint_2_Tool_Critical
Blueprint_2_Build 32

Blueprint_3_Type Repair
Blueprint_3_Supplies 1
Blueprint_3_Supply_0_ID 19002
Blueprint_3_Supply_0_Amount 1
Blueprint_3_Build 32


Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Cloth Fragments</color>.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 3
Action_1_Blueprint_0_Link
Action_1_Text Repair
Action_1_Tooltip Repair to 100% Quality.