2 x 1 (2)
Inventory Size
50 HP
Health
HIGH
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
| Spawn Id | Spawn Name | Items |
|---|---|---|
| 19221 | PS Spawn Locker PMC | 103 |
| 19113 | PS Zombie Spawn PMC | 93 |
| 19218 | PS Spawn Locker Kneel | 92 |
| 19219 | PS Spawn Locker Soviet | 90 |
| 19104 | PS Zombie Spawn High Kneel | 89 |
| 19112 | PS Zombie Spawn High AG19 | 83 |
| 19115 | PS Zombie Spawn Soviet | 80 |
| 19006 | PS Spawn Low PMC | 40 |
| 19000 | PS Spawn Low Soviet | 37 |
| 19105 | PS ZombieGreen Spawn | 34 |
| 19009 | PS Spawn Warehouse PMC | 32 |
| 19026 | PS Spawn Low Kneel | 29 |
| 19004 | PS Group Warehouse Soviet | 29 |
| 19012 | PS Spawn Warehouse AG17 18 | 24 |
| 19015 | PS Spawn Warehouse AG19 | 23 |
| 19029 | PS Spawn Warehouse Kneel | 21 |
| 19023 | PS Cars Drop Military | 12 |
| 19058 | PS Spawn Satelite Wreck | 12 |
| 19022 | PS Cars Drop Heli | 10 |
| 19057 | PS Spawn Satelite | 8 |
| 0 | PS Group Military Electronics | 3 |
PS_Video_Receiver_0.dat
GUID 7c89783a6aca4ccbbf3d32cac041ab5f
Type Barricade
Rarity Rare
Useable Barricade
Allow_Placement_On_Vehicle False
Armor_Tier High
Build Barricade
ID 19621
Size_X 2
Size_Y 1
Size2_Z 0.2
SalvageItem 7c89783a6aca4ccbbf3d32cac041ab5f
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 7c89783a6aca4ccbbf3d32cac041ab5f
Has_Clip_Prefab False
Salvage_Duration_Multiplier 0.05
Health 50
Range 4
Radius 0.08
Offset 0.11
Explosion 36
Vulnerable
PlacementAudioClip Sounds/MiscPlacement.mp3
Bypass_Pickup_Ownership True
Blueprints
[
{
CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
InputItems
[
{
ID this
Critical True
}
{
ID "ae3c37d4d0974cceaa61274f050aef43" // Hammer
Delete false
}
]
OutputItems
[
"6a3d01e6a982470291aaeb2532967f69 x 1" // Plastic Fragments
"c0c52f8627844898b17ac02a4c49aae7 x 2" // Electronics
"c6431f6282324b2ab4888d1580016bfd x 1" // Copper Wire
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Salvage