2 x 2 (4)

Inventory Size

40 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
8 x
Gear
=
24 x
Gear
8 x
=
Id Guid File Name
19423 280e86d1-ddc5-4ba0-82c6-217609ac2bfc PS_Drops_Secured_Folder_Stack.dat
PS_Secured_Folder_Stack.dat
GUID 029656f00abe40f5989ca486ea8bee22
Type Barricade
Rarity Epic
Useable Barricade
Has_Clip_Prefab False
Build Barricade
ID 19982

SalvageItem 029656f00abe40f5989ca486ea8bee22
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 280e86d1ddc54ba082c6217609ac2bfc

Size_X 2
Size_Y 2
Size_Z 0.45

Health 40
Range 4
Radius 0.36
Offset 0.4

Explosion 37

Vulnerable

Salvage_Duration_Multiplier 0.1

PlacementAudioClip Sounds/PaperPlacement.mp3

Bypass_Pickup_Ownership True

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19982
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19401
Blueprint_0_Output_0_Amount 8
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19982
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19002
Blueprint_1_Output_0_Amount 24
Blueprint_1_Build 32

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack
Action_0_Tooltip Uncompactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Cloth Fragments</color>.