2 x 2 (4)

Inventory Size

10m

Explosion Range

1 HP

Health

No

Repairable

Damage
Combat Damage
Damage
Player 250
Zombie 250
Animal 250
Vehicle 20,000
Structure Damage
Damage
Barricade 3,600
Structure 3,600
Resource 10,000
Object 51,000
Tool
7 x
+
+
5 x
+
4 x
+
=
Tool
8 x
+
3 x
+
=
Tool
+
+
2 x
+
=
PS_Demolition_Charge.dat
GUID 47413a22f71f4f68aa280aa23cf3f28b
Type Charge
Rarity Legendary
Useable Barricade

Has_Clip_Prefab False

Build Charge
ID 19666

SalvageItem 47413a22f71f4f68aa280aa23cf3f28b
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1

Size_X 2
Size_Y 2
Size_Z 0.3

Health 1
Range 3
Offset 0.07

Player_Damage 250
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 3600
Structure_Damage 3600
Vehicle_Damage 20000
Resource_Damage 10000
Object_Damage 51000

Explosion_Launch_Speed 30

Range2 10
Explosion2 19046

Explosion 36
Vulnerable
Unrepairable
Proof_Explosion

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 5
Blueprint_0_Supply_0_ID 19378
Blueprint_0_Supply_0_Amount 7
Blueprint_0_Supply_1_ID 19036
Blueprint_0_Supply_1_Amount 1
Blueprint_0_Supply_2_ID 19016
Blueprint_0_Supply_2_Amount 5
Blueprint_0_Supply_3_ID 19007
Blueprint_0_Supply_3_Amount 4
Blueprint_0_Supply_4_ID 19625
Blueprint_0_Supply_4_Amount 1
Blueprint_0_Tool 19375
Blueprint_0_Tool_Critical
Blueprint_0_Build 27

Salvage_Duration_Multiplier 0.2

Bypass_Pickup_Ownership True

PlacementAudioClip Sounds/BeepPlacing.wav

Allow_Placement_Inside_Clip_Volumes False