1 x 1 (1)

Inventory Size

1

Amount

15

Blueprints

Gear
5 x
=
Utilities
Tool
8 x
+
3 x
+
=
Tool
3 x
+
3 x
+
+
5 x
+
3 x
+
=
3 x
Tool
+
+
2 x
+
=
Tool
+
+
+
2 x
=
Tool
+
5 x
+
=
Tool
2 x
+
2 x
+
=
Gear
=
5 x
Gear
=
16 x
Tool
5 x
+
5 x
=
Tool
+
+
2 x
+
2 x
+
=
Tool
+
5 x
+
+
3 x
+
8 x
=
Utilities
+
+
2 x
+
6 x
+
3 x
+
+
3 x
+
=
Tool
7 x
+
+
5 x
+
4 x
+
=
Id Guid File Name
19104 65d17c44-5a03-49e6-a11d-2a0e60503fbd PS_Offices_Stuff.dat
19084 d5ed48f1-a6d4-41f5-a3fd-b93008d39589 PS_Military_Zombo_Drops_0.dat
19323 17677cc1-46e6-4983-b200-a693e86d6704 PS_Gummed_Tape_0.dat
10902 105736a5-d647-4daf-ada4-cbb7307018d6 PS_Fire_Extinguishers_Zombo.dat
19407 91f0d5ec-4587-46b7-bbbd-40913f0776e3 PS_Drops_Gummed_Tape_Big.dat
PS_Gummed_Tape_0.dat
GUID b15b678c16164aa4b1bac845992b51e2
Type Supply
Rarity Uncommon
ID 19625

Size_X 1
Size_Y 1
Size_Z 0.3

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19625
Blueprint_0_Supply_0_Amount 5
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19969
Blueprint_0_Output_0_Amount 1
Blueprint_0_Build 32

Blueprint_1_Type Utilities
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19625
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19002
Blueprint_1_Output_0_Amount 1
Blueprint_1_Build 32

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Stack
Action_0_Tooltip Compactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Cloth Fragments</color>.