2 x 2 (4)

Inventory Size

8m

Explosion Range

No

Flash Effect

Yes

Explosive

19011

Explosion Effect ID

No

Explode on Impact

12.00

Fuse Length (seconds)

Yes

Sticky

500

Strong Throw Force (N)

350

Weak Throw Force (N)

Damage
Combat Damage
Damage
Player 120
Zombie 120
Animal 120
Vehicle 3,500
Structure Damage
Damage
Barricade 300
Structure 500
Resource 2,700
Object 1,000
Tool
3 x
+
3 x
+
+
5 x
+
3 x
+
=
3 x
Furniture
+
+
4 x
=
Furniture
+
+
4 x
=
Spawn Id Spawn Name Items
22217 PS Random Reward Epic Armory 16
19020 PS Weapons Cache Explosives 4
PS_Homemade_Charge.dat
GUID 795601afb29f4036a5452abae59b2a66
Type Throwable
Rarity Epic
Useable Throwable
ID 19199

Size_X 2
Size_Y 2
Size_Z 0.22

Health 1
Offset 0.1

Player_Damage 120
Zombie_Damage 120
Animal_Damage 120
Barricade_Damage 300
Structure_Damage 500
Vehicle_Damage 3500
Resource_Damage 2700
Object_Damage 1000

Explosion_Launch_Speed 30

Range 8
Explosion 19011

Explosive
Sticky

Fuse_Length 12

Strong_Throw_Force 500
Weak_Throw_Force 350

Boost_Throw_Force_Multiplier 1

Blueprints 1
Blueprint_0_Type Tool
Blueprint_0_Supplies 6
Blueprint_0_Supply_0_ID 19198
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Supply_1_ID 19377
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Supply_2_ID 19625
Blueprint_0_Supply_2_Amount 1
Blueprint_0_Supply_3_ID 19016
Blueprint_0_Supply_3_Amount 5
Blueprint_0_Supply_4_ID 19007
Blueprint_0_Supply_4_Amount 3
Blueprint_0_Supply_5_ID 19036
Blueprint_0_Supply_5_Amount 1
Blueprint_0_Products 3
Blueprint_0_Build 27