2 x 2 (4)

Inventory Size

50 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Gear
=
5 x
Gear
=
5 x
Gear
5 x
=
Id Guid File Name
19425 0deafd34-f658-49b5-bfe5-5f86e67e82f4 PS_Drops_Tape_Stack.dat
PS_Tape_Stack_0.dat
GUID ef9da8dce9be4777b40842c6764385f3
Type Barricade
Rarity Rare
Useable Barricade

Has_Clip_Prefab False

Build Barricade
ID 19969

SalvageItem ef9da8dce9be4777b40842c6764385f3
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 0deafd34f65849b5bfe55f86e67e82f4

Size_X 2
Size_Y 2
Size_Z 0.42

Health 50
Range 4
Radius 0.12
Offset 0.185

Explosion 36

Vulnerable

Salvage_Duration_Multiplier 0.1

PlacementAudioClip Sounds/MiscPlacement.mp3

Bypass_Pickup_Ownership True

Blueprints 2
Blueprint_0_Type Gear
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19969
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Outputs 1
Blueprint_0_Output_0_ID 19625
Blueprint_0_Output_0_Amount 5
Blueprint_0_Build 27

Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19969
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 19002
Blueprint_1_Output_0_Amount 5
Blueprint_1_Build 27

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack
Action_0_Tooltip Uncompactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Cloth Fragments</color>.