3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

600m

Range

8.33 RPS

Firerate

0.13%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1.2 to 1.2 (100%)

Recoil X

2.5 to 3.3 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 46 24 12 12
Zombie 110 60 30 30
Animal 110 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 8
Resource 80
Object 80

Magazines (7)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
2 x
Tool
+
+
=
Id Guid File Name
19334 26c80e12-5903-4218-804d-a7430f229c9d PS_Gunshop_Rare_Guns.dat
PS_PDW_0.dat
GUID 851f6f81459f4d17b49d0520040abd62
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 10007

Size_X 3
Size_Y 2
Size_Z 0.5

Sight 10008

Hook_Grip
Hook_Sight
Hook_Barrel
Hook_Tactical

Ammo_Min 0
Ammo_Max 0

Safety
Auto
Semi

Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670

Magazine_Calibers 1
Magazine_Caliber_0 19260

Unplace 0.12
Replace 0.56

Firerate 5
Action Trigger

Player_Damage 31
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 80
Object_Damage 80

Durability 0.13

Spread_Aim 0.09
Spread_Hip 0.09

Recoil_Min_X -1.2
Recoil_Min_Y 2.5
Recoil_Max_X 1.2
Recoil_Max_Y 3.3

Recover_X 1
Recover_Y 0.1

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.0014

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Shake_Min_X 0.0024
Shake_Min_Y -0.0055
Shake_Min_Z -0.01
Shake_Max_X -0.0024
Shake_Max_Y -0.008
Shake_Max_Z -0.01

Muzzle 19001

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10007
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 700

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 100
Quality_Max 100