3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
8.33 RPS
Firerate
0.13%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1.2 to 1.2 (100%)
Recoil X
2.5 to 3.3 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 46 | 24 | 12 | 12 |
Zombie | 110 | 60 | 30 | 30 |
Animal | 110 | 80 | 60 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 8 |
Resource | 80 |
Object | 80 |
Id | File Name |
---|---|
19334 | PS_Gunshop_Rare_Guns.dat |
PS_PDW_0.dat
GUID 851f6f81459f4d17b49d0520040abd62
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 10007
Size_X 3
Size_Y 2
Size_Z 0.5
Sight 10008
Hook_Grip
Hook_Sight
Hook_Barrel
Hook_Tactical
Ammo_Min 0
Ammo_Max 0
Safety
Auto
Semi
Attachment_Calibers 5
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 10516
Attachment_Caliber_3 12000
Attachment_Caliber_4 10670
Magazine_Calibers 1
Magazine_Caliber_0 19260
Unplace 0.12
Replace 0.56
Firerate 5
Action Trigger
Player_Damage 31
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 100
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 8
Resource_Damage 80
Object_Damage 80
Durability 0.13
Spread_Aim 0.09
Spread_Hip 0.09
Recoil_Min_X -1.2
Recoil_Min_Y 2.5
Recoil_Max_X 1.2
Recoil_Max_Y 3.3
Recover_X 1
Recover_Y 0.1
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.0014
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Shake_Min_X 0.0024
Shake_Min_Y -0.0055
Shake_Min_Z -0.01
Shake_Max_X -0.0024
Shake_Max_Y -0.008
Shake_Max_Z -0.01
Muzzle 19001
Shell 19018
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10007
Blueprint_1_Product 19262
Blueprint_1_Products 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 100
Quality_Max 100