5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto, Safety

Firemodes

400m

Range

8.33 RPS

Firerate

0.02%

Durability Loss per Shot

Sight, Grip

Hooks

-18%

Movement Speed

-1 to 1 (50%)

Recoil X

3.5 to 4.75 (25%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 46 24 12 12
Zombie 88 48 24 24
Animal 88 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 4
Vehicle 8
Resource 99
Object 90

Magazines (9)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
3 x
Id Guid File Name
45711 deb038e9-8596-452a-a5f2-cb3d2257aeb7 PS_US_Super_Zombie_Sigma_AR.dat
19200 eb50437f-ced6-47dc-9c02-b2c4a3a0e80d PS_Deadzone_US_Guns.dat
PS_K249.dat
GUID 73ac9c5141094ea39085eed7fa2edb29
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10512

Size_X 5
Size_Y 2
Size_Z 0.45

Magazine 10510
Grip 10668

Equipable_Movement_Speed_Multiplier 0.825

Aiming_Movement_Speed_Multiplier 0.9

Aiming_Recoil_Multiplier 1

Aim_In_Duration 0.4

Ammo_Min 55
Ammo_Max 100

Unplace 0.1
Replace 0.47

Hook_Sight
Hook_Grip

Safety
Auto

Attachment_Calibers 3
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 11998

Magazine_Calibers 2
Magazine_Caliber_0 10510
Magazine_Caliber_1 19260

Firerate 5
Action Trigger

Player_Damage 31
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 2
Structure_Damage 4
Vehicle_Damage 8
Resource_Damage 99
Object_Damage 90

Durability 0.02

Spread_Aim 0.12
Spread_Hip 0.06

Recoil_Min_X -1
Recoil_Min_Y 3.5
Recoil_Max_X 1
Recoil_Max_Y 4.75

Shake_Min_X 0.004
Shake_Min_Y -0.0085
Shake_Min_Z -0.001
Shake_Max_X -0.004
Shake_Max_Y -0.005
Shake_Max_Z -0.013

Recover_X 0.5
Recover_Y 0.25

Range 400
Ballistic_Steps 50
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.06
Damage_Falloff_Multiplier 0.5

Muzzle 19001

Shell 19018

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 11109
Blueprint_1_Product 19262
Blueprint_1_Products 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

Gunshot_Rolloff_Distance 400

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements True

Recoil_Crouch 0.75
Spread_Crouch 1

Recoil_Prone 0.8
Spread_Prone 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15