4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

598m

Range

3.47 RPS

Firerate

0.7%

Durability Loss per Shot

Sight, Grip

Hooks

0%

Movement Speed

-2 to 2 (10%)

Recoil X

5 to 8 (10%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 105 49 28 28
Zombie 208 144 48 48
Animal 176 128 96 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 30
Resource 250
Object 250

Magazines (1)

Magazines that can be attached to this weapon

Repair
0%
+
3 x
=
100%
Tool
=
2 x
3 x
Id Guid File Name
19281 b791b497-9ac2-45f9-8177-e822117406f8 PS_Bunkers_Snipers_Guns.dat
PS_UVS.dat
GUID 74ed722c1e7f4bdd93de554d4fe044be

Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10534

Aim_In_Duration 0.35

Backward

Size_X 4
Size_Y 2
Size_Z 0.375

Magazine 19312
Grip 10669

Hook_Sight
Hook_Grip

Ammo_Min 3
Ammo_Max 10


Safety
Bursts 3
Semi

Attachment_Calibers 2
Attachment_Caliber_0 11998
Attachment_Caliber_1 18905

Magazine_Calibers 1
Magazine_Caliber_0 19309

Unplace 0.03
Replace 0.41

Firerate 12
Action Trigger

Player_Damage 70
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.51

Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3

Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 30
Resource_Damage 250
Object_Damage 250

Durability 0.7

Spread_Aim 0.005
Spread_Hip 0.34

Recoil_Min_X 2
Recoil_Min_Y 5
Recoil_Max_X -2
Recoil_Max_Y 8

Recover_X 0.1
Recover_Y 0.1

Shake_Min_X 0.005
Shake_Min_Y -0.015
Shake_Min_Z -0.02
Shake_Max_X 0.005
Shake_Max_Y -0.02
Shake_Max_Z -0.04

Range 598
Ballistic_Steps 46
Ballistic_Travel 13
Ballistic_Drop 0.0013

Muzzle 19014

Shell 19005

Gunshot_Rolloff_Distance 1100

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19769
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Recoil_Crouch 0.7
Recoil_Prone 0.8

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 5
Quality_Max 15