4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
598m
Range
3.47 RPS
Firerate
0.7%
Durability Loss per Shot
Sight, Grip
Hooks
0%
Movement Speed
-2 to 2 (10%)
Recoil X
5 to 8 (10%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 105 | 49 | 28 | 28 |
Zombie | 208 | 144 | 48 | 48 |
Animal | 176 | 128 | 96 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 30 |
Resource | 250 |
Object | 250 |
Id | File Name |
---|---|
19281 | PS_Bunkers_Snipers_Guns.dat |
PS_UVS.dat
GUID 74ed722c1e7f4bdd93de554d4fe044be
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10534
Aim_In_Duration 0.35
Backward
Size_X 4
Size_Y 2
Size_Z 0.375
Magazine 19312
Grip 10669
Hook_Sight
Hook_Grip
Ammo_Min 3
Ammo_Max 10
Safety
Bursts 3
Semi
Attachment_Calibers 2
Attachment_Caliber_0 11998
Attachment_Caliber_1 18905
Magazine_Calibers 1
Magazine_Caliber_0 19309
Unplace 0.03
Replace 0.41
Firerate 12
Action Trigger
Player_Damage 70
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.7
Player_Skull_Multiplier 1.51
Zombie_Damage 160
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.9
Zombie_Skull_Multiplier 1.3
Animal_Damage 160
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 30
Resource_Damage 250
Object_Damage 250
Durability 0.7
Spread_Aim 0.005
Spread_Hip 0.34
Recoil_Min_X 2
Recoil_Min_Y 5
Recoil_Max_X -2
Recoil_Max_Y 8
Recover_X 0.1
Recover_Y 0.1
Shake_Min_X 0.005
Shake_Min_Y -0.015
Shake_Min_Z -0.02
Shake_Max_X 0.005
Shake_Max_Y -0.02
Shake_Max_Z -0.04
Range 598
Ballistic_Steps 46
Ballistic_Travel 13
Ballistic_Drop 0.0013
Muzzle 19014
Shell 19005
Gunshot_Rolloff_Distance 1100
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 19769
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Recoil_Crouch 0.7
Recoil_Prone 0.8
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 5
Quality_Max 15