4 x 3 (12)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
2.78 RPS
Firerate
0.5%
Durability Loss per Shot
Grip
Hooks
-10%
Movement Speed
-2 to 2 (95%)
Recoil X
28 to 31 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 171 | 90 | 45 | 45 |
Zombie | 342 | 180 | 90 | 90 |
Animal | 342 | 180 | 90 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 90 |
Structure | 90 |
Vehicle | 90 |
Resource | 180 |
Object | 180 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_GROM.dat
GUID 61d3d0e5833545879faa89bfb115043f
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10558
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_MGL.wav
Size_X 4
Size_Y 3
Size_Z 0.52
Grip 10593
Magazine 10553
Hook_Grip
Ammo_Min 3
Ammo_Max 6
Safety
Semi
Equipable_Movement_Speed_Multiplier 0.9
Unplace 0.15
Replace 0.85
Magazine_Calibers 2
Magazine_Caliber_0 18848
Magazine_Caliber_1 18849
Attachment_Calibers 1
//Grip
Attachment_Caliber_0 18930
Muzzle 19016
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Quality_Min 60
Quality_Max 75
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10558
Blueprint_1_Outputs 2
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 4
//Supply (Illegal Gun Parts)
Blueprint_1_Output_1_ID 19342
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00106
Gunshot_Rolloff_Distance 500
Aim_In_Duration 0.5
Firerate 15
Action Trigger
Player_Damage 90
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 180
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 180
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 90
Structure_Damage 90
Vehicle_Damage 90
Resource_Damage 180
Object_Damage 180
Durability 0.5
Recoil_Min_X -2
Recoil_Min_Y 28
Recoil_Max_X 2
Recoil_Max_Y 31
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.06
Shake_Min_Z -0.09
Shake_Max_X 0.01
Shake_Max_Y -0.07
Shake_Max_Z -0.1
Recoil_Midair 3
Spread_Aim 0.05
Spread_Hip 0.1
Spread_Midair 3