5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
0.83 RPS
Firerate
0.7%
Durability Loss per Shot
Sight, Tactical, Grip
Hooks
-20%
Movement Speed
-5 to 5 (-85%)
Recoil X
5 to 7 (-85%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 262 | 120 | 60 | 60 |
Zombie | 350 | 120 | 60 | 60 |
Animal | 350 | 160 | 120 | - |
Structure Damage
High Caliber
Damage | |
---|---|
Barricade | 135 |
Structure | 135 |
Vehicle | 1,000 |
Resource | 464 |
Object | 353 |
Id | File Name |
---|---|
45714 | PS_US_Super_Zombie_Sigma_Sniper.dat |
PS_Windrunner_M92.dat
GUID 6247a381af9142099437f5c5f61d8ad8
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10560
Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.85
Equipable_Movement_Speed_Multiplier 0.8
Aim_In_Duration 0.2
Grip 10586
Sight 10816
Tactical 19678
Magazine 19834
Hook_Sight
Hook_Grip
Hook_Tactical
Unplace 2
Replace 2
Ammo_Min 0
Ammo_Max 10
Safety
Semi
Attachment_Calibers 4
Attachment_Caliber_0 18904
Attachment_Caliber_1 18902
Attachment_Caliber_2 12001
Attachment_Caliber_3 12000
Magazine_Calibers 1
Magazine_Caliber_0 19834
Firerate 50
Action Bolt
Player_Damage 150
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.75
Zombie_Damage 200
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.75
Animal_Damage 200
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.75
Instakill_Headshots True
Barricade_Damage 135
Structure_Damage 135
Vehicle_Damage 1000
Resource_Damage 464
Object_Damage 353
Durability 0.7
Spread_Aim 0.002
Spread_Hip 0.4
Range 600
Ballistic_Steps 40
Ballistic_Travel 15
Ballistic_Drop 0.00075
Recoil_Min_X 5
Recoil_Min_Y 5
Recoil_Max_X -5
Recoil_Max_Y 7
Recover_X -0.85
Recover_Y -0.85
Shake_Min_X 0.005
Shake_Min_Y 0.01
Shake_Min_Z -0.03
Shake_Max_X 0.005
Shake_Max_Y 0.0165
Shake_Max_Z -0.03
Muzzle 19058
Shell 19005
Invulnerable
Gunshot_Rolloff_Distance 1300
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 0.7
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 20
Quality_Max 20
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10560
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 19028
Blueprint_1_Output_1_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27