5 x 3 (15)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
11m
Range
2.78 RPS
Firerate
0.5%
Durability Loss per Shot
-
Hooks
-35%
Movement Speed
-7 to 7 (20%)
Recoil X
7 to 15 (20%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 0 | 0 | 0 | 0 |
Zombie | 0 | 0 | 0 | 0 |
Animal | 0 | 0 | 0 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 915 |
Structure | 915 |
Vehicle | 1,000 |
Resource | 2,000 |
Object | 10,000 |
Id | File Name |
---|---|
45718 | PS_US_Super_Zombie_Sigma_Other.dat |
PS_Chepirka.dat
GUID 44e689ca093d442abee3131414dde218
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10562
Size_X 5
Size_Y 3
Size_Z 0.6
Magazine 10574
Sight 10575
Equipable_Movement_Speed_Multiplier 0.65
Aiming_Movement_Speed_Multiplier 0.5
Unplace 0.1
Replace 0.1
Range 11
Explosion 19010
Ammo_Min 4
Ammo_Max 4
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 10562
Projectile_Explosion_Launch_Speed 40
Firerate 15
Action Rocket
Player_Damage 100
Zombie_Damage 150
Animal_Damage 150
Barricade_Damage 915
Structure_Damage 915
Vehicle_Damage 1000
Resource_Damage 2000
Object_Damage 10000
BladeIDs 3
BladeID_0 0
BladeID_1 2
BladeID_2 3
Ballistic_Force 6000
Durability 0.5
Spread_Aim 0.2
Spread_Hip 0.05
Recoil_Min_X -7
Recoil_Min_Y 7
Recoil_Max_X 7
Recoil_Max_Y 15
Recover_X 0.2
Recover_Y 0.2
Shake_Min_X 0.01
Shake_Min_Y -0.02
Shake_Min_Z -0.02
Shake_Max_X -0.01
Shake_Max_Y -0.04
Shake_Max_Z -0.025
Gunshot_Rolloff_Distance 250
Muzzle 19019
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10562
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 19342
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 5
Blueprint_1_Output_2_ID 19028
Blueprint_1_Output_2_Amount 4
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Quality_Min 60
Quality_Max 75