5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Auto, Safety
Firemodes
600m
Range
5.95 RPS
Firerate
0.05%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-1 to 1 (50%)
Recoil X
2.95 to 3.5 (25%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 55 | 29 | 14 | 14 |
Zombie | 88 | 48 | 24 | 24 |
Animal | 88 | 64 | 48 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 15 |
Vehicle | 15 |
Resource | 80 |
Object | 90 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Zolash_GL.dat
GUID 9a16e65899e14067906eed8f43c5eb66
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 10582
Size_X 5
Size_Y 2
Size_Z 0.365
Magazine 19315
Aim_In_Duration 0.3
Hook_Sight
Hook_Barrel
Hook_Tactical
Ammo_Min 10
Ammo_Max 30
Unplace 0.08
Replace 0.7
Safety
Auto
Semi
Attachment_Calibers 4
Attachment_Caliber_0 18905
Attachment_Caliber_1 18906
Attachment_Caliber_2 18902
Attachment_Caliber_3 11999
Magazine_Calibers 2
Magazine_Caliber_0 19315
Magazine_Caliber_1 10604
Firerate 7
Action Trigger
Player_Damage 37
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 80
Object_Damage 90
Durability 0.05
Spread_Aim 0.04
Spread_Hip 0.11
Recoil_Min_X -1
Recoil_Min_Y 2.95
Recoil_Max_X 1
Recoil_Max_Y 3.5
Recover_X 0.5
Recover_Y 0.25
Shake_Min_X 0.003
Shake_Min_Y -0.0065
Shake_Min_Z -0.015
Shake_Max_X -0.003
Shake_Max_Y -0.0085
Shake_Max_Z -0.0175
Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001
Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6
Muzzle 19001
Shell 19004
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10582
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 19202
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 19262
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 19314
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 10625
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 19845
Blueprint_2_Supply_2_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 19081
Gunshot_Rolloff_Distance 700
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50