3 x 2 (6)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
600m
Range
10.42 RPS
Firerate
1%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-9 to 9 (30%)
Recoil X
10 to 15 (0%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 78 | 52 | 20 | 20 |
Zombie | 78 | 52 | 20 | 20 |
Animal | 78 | 52 | 20 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 50 |
Structure | 50 |
Vehicle | 20 |
Resource | 50 |
Object | 30 |
Id | File Name |
---|---|
19296 | PS_Deadzone_Bunker_Guns_AKs.dat |
PS_GRM40.dat
GUID 4a7f69cc02b7421bb5d123253c127947
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10583
Size_X 3
Size_Y 2
Size_Z 0.4
Unplace 0.01
Replace 0.01
EquipableModelParent SpineHook
Magazine 10604
Ammo_Min 0
Ammo_Max 1
Shell 9000
Safety
Semi
Aim_In_Duration 0.25
Attachment_Calibers 1
Attachment_Caliber_0 18902
Magazine_Calibers 1
Magazine_Caliber_0 10604
Firerate 4
Action Trigger
Player_Damage 52
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5
Zombie_Damage 52
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5
Animal_Damage 52
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5
Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 20
Resource_Damage 50
Object_Damage 30
Durability 1
Spread_Aim 0.1
Spread_Hip 0.2
Recoil_Min_X 9
Recoil_Min_Y 10
Recoil_Max_X -9
Recoil_Max_Y 15
Recover_X 0.3
Recover_Y 0
Shake_Min_X -0.002
Shake_Min_Y -0.005
Shake_Min_Z -0.06
Shake_Max_X 0.002
Shake_Max_Y -0.015
Shake_Max_Z -0.08
Range 600
Ballistic_Steps 200
Ballistic_Travel 3
Ballistic_Drop 0.003
Muzzle 19016
Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10583
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 19010
Blueprint_1_Output_1_Amount 2
Blueprint_1_Output_2_ID 19028
Blueprint_1_Output_2_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Quality_Min 60
Quality_Max 75
Gunshot_Rolloff_Distance 400