3 x 2 (6)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
300m
Range
0.83 RPS
Firerate
0.5%
Durability Loss per Shot
-
Hooks
0%
Movement Speed
-2.5 to 2.5 (95%)
Recoil X
20 to 21 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 171 | 90 | 45 | 45 |
Zombie | 342 | 180 | 90 | 90 |
Animal | 342 | 180 | 90 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 90 |
Structure | 90 |
Vehicle | 90 |
Resource | 180 |
Object | 180 |
Spawn Id | Spawn Name | Items |
---|---|---|
19150 | PS Soviet Guns AKs 0 | 9 |
19326 | PS Warehouse 0 | 92 |
19022 | PS Weapons Cache Proper | 91 |
19116 | PS Radio Towers Proper | 91 |
19176 | PS Airfield SACR | 79 |
19330 | PS Soviet NVG Zombo Drops 0 | 71 |
19087 | PS Soviet Zombo Drops 0 | 69 |
19088 | PS Soviet Zombo Drops Proper 0 | 68 |
19120 | PS Gunshop Proper | 58 |
19260 | PS Airfield Lockers 1 | 53 |
19054 | PS Soviet Low Tier | 48 |
10561 | PS Tank T62 Missile Parts | 44 |
19447 | PS Weapons Cache LOCKED | 39 |
19021 | PS Weapons Cache Guns | 19 |
19051 | PS Soviet Guns 0 | 13 |
19117 | PS Gunshop Guns 0 | 13 |
19295 | PS SACR Guns | 9 |
19150 | PS Soviet Guns AKs 0 | 9 |
PS_GRM40.dat
GUID 4a7f69cc02b7421bb5d123253c127947
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 10583
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_GRM.wav
Size_X 3
Size_Y 2
Size_Z 0.4
Unplace 0.01
Replace 0.01
EquipableModelParent SpineHook
Magazine 10604
Ammo_Min 0
Ammo_Max 1
Shell 9000
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18848
Muzzle 19016
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Quality_Min 60
Quality_Max 75
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10583
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 300
Ballistic_Steps 30
Ballistic_Drop 0.0011
Gunshot_Rolloff_Distance 300
Aim_In_Duration 0.3
Firerate 50
Action Trigger
Player_Damage 90
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 180
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 180
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 90
Structure_Damage 90
Vehicle_Damage 90
Resource_Damage 180
Object_Damage 180
Durability 0.5
Recoil_Min_X -2.5
Recoil_Min_Y 20
Recoil_Max_X 2.5
Recoil_Max_Y 21
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.03
Shake_Min_Z 0
Shake_Max_X 0.01
Shake_Max_Y -0.04
Shake_Max_Z -0.02
Recoil_Midair 3
Spread_Aim 0.06
Spread_Hip 0.12
Spread_Midair 3