3 x 2 (6)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

600m

Range

10.42 RPS

Firerate

1%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-9 to 9 (30%)

Recoil X

10 to 15 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 78 52 20 20
Zombie 78 52 20 20
Animal 78 52 20 -
Structure Damage
Low Caliber
Damage
Barricade 50
Structure 50
Vehicle 20
Resource 50
Object 30

Magazines (2)

Magazines that can be attached to this weapon

Repair
0%
+
2 x
=
100%
Tool
=
3 x
2 x
3 x
Id Guid File Name
19296 7ccaa5c7-e83a-448f-8c8a-b4a61c6f61c7 PS_Deadzone_Bunker_Guns_AKs.dat
PS_GRM40.dat
GUID 4a7f69cc02b7421bb5d123253c127947
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 10583

Size_X 3
Size_Y 2
Size_Z 0.4

Unplace 0.01
Replace 0.01
EquipableModelParent SpineHook

Magazine 10604

Ammo_Min 0
Ammo_Max 1

Shell 9000

Safety
Semi

Aim_In_Duration 0.25

Attachment_Calibers 1
Attachment_Caliber_0 18902

Magazine_Calibers 1
Magazine_Caliber_0 10604

Firerate 4
Action Trigger

Player_Damage 52
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.5

Zombie_Damage 52
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.5

Animal_Damage 52
Animal_Leg_Multiplier 0.4
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.5

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 20
Resource_Damage 50
Object_Damage 30

Durability 1

Spread_Aim 0.1
Spread_Hip 0.2

Recoil_Min_X 9
Recoil_Min_Y 10
Recoil_Max_X -9
Recoil_Max_Y 15

Recover_X 0.3
Recover_Y 0

Shake_Min_X -0.002
Shake_Min_Y -0.005
Shake_Min_Z -0.06
Shake_Max_X 0.002
Shake_Max_Y -0.015
Shake_Max_Z -0.08

Range 600
Ballistic_Steps 200
Ballistic_Travel 3
Ballistic_Drop 0.003

Muzzle 19016

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10583
Blueprint_1_Outputs 3
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 3
Blueprint_1_Output_1_ID 19010
Blueprint_1_Output_1_Amount 2
Blueprint_1_Output_2_ID 19028
Blueprint_1_Output_2_Amount 3
Blueprint_1_Tool 19004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Quality_Min 60
Quality_Max 75

Gunshot_Rolloff_Distance 400