5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi, Safety
Firemodes
500m
Range
8.33 RPS
Firerate
0.05%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
-0.9 to 0.9 (95%)
Recoil X
9 to 11 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 57 | 30 | 15 | 15 |
Zombie | 114 | 60 | 30 | 30 |
Animal | 114 | 60 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 30 |
Structure | 30 |
Vehicle | 30 |
Resource | 60 |
Object | 60 |
Spawn Id | Spawn Name | Items |
---|---|---|
19339 | PS PMC Guns ARs | 5 |
45003 | PS Deadzone US Proper New | 101 |
19458 | PS PMC NVG Zombo Drops 0 | 69 |
19086 | PS PMC Zombo Drops 0 | 68 |
19089 | PS PMC Zombo Drops Proper 0 | 67 |
45002 | PS Deadzone Towers Proper New | 59 |
19060 | PS PMC Low Tier | 54 |
19055 | PS PMC Guns 0 | 10 |
19339 | PS PMC Guns ARs | 5 |
PS_AR-16_B.dat
GUID c3cb05af54f94d9189aac154cb7f54d8
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 10666
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AR.wav
Size_X 5
Size_Y 2
Size_Z 0.35
Sight 10889
Magazine 19260
Hook_Sight
Hook_Barrel
Ammo_Min 10
Ammo_Max 30
Safety
Bursts 3
Semi
Magazine_Calibers 2
Magazine_Caliber_0 18803
Magazine_Caliber_1 18804
Attachment_Calibers 3
//Scope
Attachment_Caliber_0 18911
Attachment_Caliber_2 18902
//Barrel
Attachment_Caliber_1 18923
Unplace 0.1
Replace 0.42
Muzzle 19001
Shell 19018
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Player_Damage_Bleeding Always
Quality_Min 50
Quality_Max 50
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10666
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 2
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.05
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.4
Firerate 5
Action Trigger
Player_Damage 30
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 60
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 60
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 30
Resource_Damage 60
Object_Damage 60
Durability 0.05
Recoil_Min_X -0.9
Recoil_Min_Y 9
Recoil_Max_X 0.9
Recoil_Max_Y 11
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.002
Shake_Min_Y -0.01
Shake_Min_Z 0
Shake_Max_X 0.002
Shake_Max_Y -0.02
Shake_Max_Z -0.003
Recoil_Midair 3
Spread_Aim 0.04
Spread_Hip 0.08
Spread_Midair 3