2 x 2 (4)
Inventory Size
Tertiary
Hand Slot
Semi, Safety
Firemodes
300m
Range
2.78 RPS
Firerate
0%
Durability Loss per Shot
Sight
Hooks
0%
Movement Speed
-5 to 5 (95%)
Recoil X
30 to 35 (95%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 70 | 37 | 18 | 18 |
Zombie | 140 | 74 | 37 | 37 |
Animal | 140 | 74 | 37 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 37 |
Structure | 37 |
Vehicle | 37 |
Resource | 74 |
Object | 74 |
Spawn Id | Spawn Name | Items |
---|---|---|
19213 | PS Caches Deadzone Golden Weapons | 4 |
19150 | PS Soviet Guns AKs 0 | 9 |
19326 | PS Warehouse 0 | 92 |
19022 | PS Weapons Cache Proper | 91 |
19116 | PS Radio Towers Proper | 91 |
19176 | PS Airfield SACR | 79 |
19330 | PS Soviet NVG Zombo Drops 0 | 71 |
19087 | PS Soviet Zombo Drops 0 | 69 |
19088 | PS Soviet Zombo Drops Proper 0 | 68 |
19120 | PS Gunshop Proper | 58 |
19260 | PS Airfield Lockers 1 | 53 |
19054 | PS Soviet Low Tier | 48 |
10561 | PS Tank T62 Missile Parts | 44 |
19447 | PS Weapons Cache LOCKED | 39 |
19021 | PS Weapons Cache Guns | 19 |
19211 | PS Caches Deadzone Proper | 15 |
19051 | PS Soviet Guns 0 | 13 |
19117 | PS Gunshop Guns 0 | 13 |
19295 | PS SACR Guns | 9 |
19150 | PS Soviet Guns AKs 0 | 9 |
19214 | PS Caches Deadzone Armaments | 7 |
19213 | PS Caches Deadzone Golden Weapons | 4 |
PS_Drago_Gold.dat
GUID f8f83dbe21e64055abcd346f562d4714
Type Gun
Rarity Epic
Useable Gun
Slot Tertiary
ID 10672
EquipAudioClip aridreborn.masterbundle:Assets/Guns_Equip/Equip_AK.wav
Size_X 2
Size_Y 2
Size_Z 0.5
Magazine 19315
Grip 19750
Hook_Sight
Ammo_Min 10
Ammo_Max 30
Unplace 0.08
Replace 0.7
Safety
Semi
Magazine_Calibers 1
Magazine_Caliber_0 18801
Attachment_Calibers 1
//Scope
Attachment_Caliber_0 18912
Muzzle 19001
Shell 19004
Quality_Min 50
Quality_Max 50
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements True
Player_Damage_Bleeding Always
Blueprints 2
//Repair
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 19659
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
//Salvage
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 10672
Blueprint_1_Outputs 1
//Supply (High Tier Gun Parts)
Blueprint_1_Output_0_ID 19262
Blueprint_1_Output_0_Amount 1
Blueprint_1_Tool 19004
Blueprint_1_Build 27
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair gun.
////////////////////////////////////////Balance Stats
Range 300
Ballistic_Steps 30
Ballistic_Drop 0.0011
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 600
Can_Ever_Jam
Jam_Quality_Threshold 0.5
Jam_Max_Chance 0.15
Unjam_Chamber_Anim Jam
Aim_In_Duration 0.1
Firerate 15
Action Trigger
Player_Damage 37
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.9
Zombie_Damage 74
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.9
Animal_Damage 74
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.9
Barricade_Damage 37
Structure_Damage 37
Vehicle_Damage 37
Resource_Damage 74
Object_Damage 74
Durability 0
Recoil_Min_X -5
Recoil_Min_Y 30
Recoil_Max_X 5
Recoil_Max_Y 35
Recover_X 0.95
Recover_Y 0.95
Shake_Min_X -0.01
Shake_Min_Y -0.08
Shake_Min_Z 0
Shake_Max_X 0.01
Shake_Max_Y -0.09
Shake_Max_Z -0.05
Recoil_Midair 3
Spread_Aim 0.05
Spread_Hip 0.1
Spread_Midair 3